Page 3 of 6 FirstFirst 123456 LastLast
Results 21 to 30 of 55

Thread: Old Erandas estearn shore (wip)

  1. #21

    Default

    Warlin - that's understandable. My French is terrible, and I never know if Google translate does a good job either.
    What Snodsy said is a good way to do that. Also, using the smudge tool to blend things is another helpful technique.

  2. #22
    Guild Novice
    Join Date
    Jan 2016
    Location
    Where the alligators roam
    Posts
    10

    Default

    Wow I just wanted to say that your map is absolutely stunning Warlin!
    How did you get those lines around your coastlines?

  3. #23
    Guild Artisan Warlin's Avatar
    Join Date
    Oct 2015
    Location
    Montpellier (France)
    Posts
    620

    Default

    Quote Originally Posted by _witchborn View Post
    Wow I just wanted to say that your map is absolutely stunning Warlin!
    How did you get those lines around your coastlines?
    The lines are drawn individualy. (A paste option would be less crazy...)
    Thanks J for the advices.

    I need your opinion on my latest improvement...
    Attached Images Attached Images

  4. #24

    Default

    That looks really good. Almost looks like watercolor on paper, which is quite nice.
    I think the colors look great and well blended too.

  5. #25

    Default

    That color blending looks good. I like how it's more green around the rivers, but the grade as you go out from the riverbanks is subtle.

    By the way, I love that cliff in the center!

  6. #26

    Default

    It's coming along nicely Warlin, very watercolor indeed.

  7. #27
    Guild Artisan Warlin's Avatar
    Join Date
    Oct 2015
    Location
    Montpellier (France)
    Posts
    620

    Default

    Thanks J, Ilanthar and jshoer.
    An update of my work on Erandas. The previous version suited me no more and I wanted a little more practise on the mountains and forests drawing.
    There is a lot of thing to be done. Next stage, the coast border.
    I hope you enjoy the new version. All suggestions and opinions are welcome.
    Attached Images Attached Images

  8. #28
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Default

    The grid is way to strong, its killing your linework, it should be not much thicker then the line work of your mountains. The forests are very sleek, I like them so far. Ah and your rivers are overwhemingly thick too. This creates some desonance on your map. Try to focus on a streamlined line variation on your maps. This is an issue which appears on your former maps too.

  9. #29
    Guild Artisan Warlin's Avatar
    Join Date
    Oct 2015
    Location
    Montpellier (France)
    Posts
    620

    Default

    Thanks for the comment Schwarzkreuz. Indeed the greed is a bit strong, and it' s not the final version, i add it for the perspective and i don't allready know if i let it like this (with a thiner linewidth) or integrate it only on the sea.
    For the thikness of the river, it is only this week that i experiment a stylus with pressure sensitivity, i have to master it. I want to color the river in the final version and want them to be wider at their end.

  10. #30
    Guild Journeyer Guild Sponsor Klaus van der Kroft's Avatar
    Join Date
    Jan 2012
    Location
    Santiago, Chile
    Posts
    221

    Default

    I really like this map; the perspective effect, the lines, the colours, everything is fantastic.

Page 3 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •