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Thread: Quest for the Zjed'Uhn Diamond

  1. #21
    Community Leader Facebook Connected tilt's Avatar
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    Looks really great, you've worked fast Perhaps a nice frame as well?
    regs tilt
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  2. #22
    Publisher Mark Oliva's Avatar
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    Everything looks good ... except for the docks on the lower right. They stand out strangely as rather disconnected in the water. The could use a bit more work.
    Mark Oliva
    The Vintyri (TM) Project

  3. #23
    Guild Expert ladiestorm's Avatar
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    @ Mouse - uhm... I did make it bigger. I changed it from 3500 to 4500.

    @ Foremost - you are right... I did, didn't I? That's because I when I first set my copywrite information, it was 2016. I forgot to change it, and then had to put my laptop away for almost 6 months. I bet my cave challenge map has 2016 as well... and no one cought it. I can fix that.

    @Tilt, oh, I'm not done yet... I still have plenty to do before I get to the framing. But I am planning on doing something with the frame.

    @Mark - yes, I noticed that too... I'm using dundjini symbols in an overland map. dundjini symbols are mostly photorealistic, and cc3+ Mike Schley overland isn't. I'm working through a solution, just haven't gotten there yet.

    The work goes on... We'll see what happens next!
    Like a thief in the night
    she comes with no form
    yet tranquility proceeds
    the accursed storm...


    check out my new Deviant Art page!
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  4. #24
    Guild Expert ladiestorm's Avatar
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    A few new updates to this map. I changed out the docks at the port to the SouthEast, I hope it looks better, because it's the closest I could come to matching the style I'm using, given what I have in my arsenal. I started adding cities and towns earlier, I've added a couple more, and now I'm adding roads, both major and minor. I'll add the Seeker's Route at the end, because a lot of the places an questors would have to go, would take them off the beaten path.

    To Do List:
    1. last towns and villages
    2. finish the roads
    3. Seeker's Route
    4. labelling
    5. Jazz up map border
    6. Fix Copywrite error

    ### Latest WIP ###

    Quest for the Zjed'Uhn Chi Diamond6.JPG

    and as always, feedback is welcome!
    Like a thief in the night
    she comes with no form
    yet tranquility proceeds
    the accursed storm...


    check out my new Deviant Art page!
    https://www.deviantart.com/ladiestorm

  5. #25
    Guild Expert Guild Supporter Greg's Avatar
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    Looking good Ladiestorm! I think the labels will really boost this piece and let us see all of the secret little goodies tucked away in the mountainsides. I think they'll also help balance the larger open spaces (which could also be worth texturing up a bit more if you've time with the odd lone tree, small rocks or slightly different terrain).

    Anywho, looking forwards to seeing what you come up with and that jazzy border!

  6. #26

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    Hey Storm

    Looking good. One thing that's a bit strange is the way the river seems to be pouring into the dock on that right hand side. Maybe move it a tad left or right so the river is emptying into the sea?

  7. #27
    Guild Expert ladiestorm's Avatar
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    I noticed that after the fact. I will do my best, that dock isn't one piece, it's actually a lot of little pieces matched up together; but I think I can manage it
    Like a thief in the night
    she comes with no form
    yet tranquility proceeds
    the accursed storm...


    check out my new Deviant Art page!
    https://www.deviantart.com/ladiestorm

  8. #28
    Guild Expert ladiestorm's Avatar
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    Okay, newest update - I did manage to move that one set of docks over just enough that the river has its outlet to the sea. I also added the rest of the towns and villages, and completed my roads. I even added more terrain features to break up all of my blank spaces.

    To Do List:
    1. Labeling
    2. Seeker's Route
    3. Jazz up map border
    4. Title and Extras (forgot this on the last to do list)

    ### Latest WIP ###
    Quest for the Zjed'Uhn Chi Diamond7.JPG
    Like a thief in the night
    she comes with no form
    yet tranquility proceeds
    the accursed storm...


    check out my new Deviant Art page!
    https://www.deviantart.com/ladiestorm

  9. #29

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    What about a few different land use/terrain variations - marsh, fields etc to break up the wide open spaces a bit?

    I can't remember off the top of my head what there is in the way of land fills in the Schley style, but I do remember a really pretty marsh fill that I actually borrowed and used in one of the Herwin Wielink maps I made

    EDIT: (ie forgot to say!) That looks better

  10. #30
    Community Leader Facebook Connected tilt's Avatar
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    Its really coming together nicely with all the little elements
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

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