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Thread: Ilanthar's tests & sketches

  1. #311
    Guild Master Falconius's Avatar
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    Quote Originally Posted by Ilanthar View Post
    @Falconius : Thanks ! It's supposed to be a good old stone one... Should I reduced the space? Not a specialist here, but I see what you mean. Plus, it's supposed to be a sort of altitude bridge, with pillars on elevated rocks.
    It would appear more realistic I think. I wouldn't worry about the altitude part, people are very used to seeing gravity-defying incredible bridges thanks to modern engineering.

  2. #312

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    Thanks for the help, Falconius.
    I did a bit more.

    What do you think of the bridge now?
    Meteor.jpg

  3. #313
    Guild Journeyer
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    The bridge looks great!

  4. #314

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    Thanks, Galendae!

    I'm currently (also) working on the Celestial Shipyard of Argona.
    And I'm discovering a different kind of being "tired about windows"
    Chantier Celeste tw.jpg

  5. #315

  6. #316

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    Windows... the forests of architecture ? ^^
    Good job as always : it's always a pleasure to watch your unique buildings

  7. #317

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    @J.Edward : yup, I'm keeping that color scheme for harmony.
    @MistyBeee : héhé, yup, also true.

    Thanks to both of you!

    It's done now. I needed 2 pages. I'll post it at the guild later.
    Here are some parts of it plus the front view.
    Chantier Celeste prep cut.jpg

  8. #318
    Guild Expert rdanhenry's Avatar
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    Hey, at least you don't have to wash all those windows.

  9. #319
    Guild Member Pomb's Avatar
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    Wow that's clean, the building comes with a window washing crew I'm sure. I like it!

  10. #320

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    Thanks Rdanhenry and Pomb !
    There are a bit less windows on the other sides of the shipyard .

    On a different subject. I'm testing something on a city map... But time is a constraint and the city big. So... I did without any template or respect to perspective.

    Do you think it looks fine anyway, for a medieval city map?
    Or is it just wrong and a geometry heresy?
    Avis.png

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