View Poll Results: Do you want to map 'Guild City'?

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  • I'd like to map all or part of 'Guild City'

    24 85.71%
  • I'd like to watch people trying to map 'Guild City'

    4 14.29%
  • This is a bad idea, please don't use it!

    0 0%
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Thread: Guild City

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  1. #1

    Default

    LIGHTRAY is here

    Perhaps we can think of light as falling a bit like maybe 11 am or so...
    casting just a bit of shadow passed buildings but not really long shadows.

  2. #2

    Default

    Umm... just as a side note here.

    I don't seem to have a vector direction thingummy for my light source.

    If you tell me the angle I can set it automatic in CC3. I just need to know what it is.

    thanks

  3. #3

    Default

    Quote Originally Posted by Mouse View Post
    Umm... just as a side note here.

    I don't seem to have a vector direction thingummy for my light source.

    If you tell me the angle I can set it automatic in CC3. I just need to know what it is.

    thanks
    Oh, sorry...
    I will get on to that right away

  4. #4

    Default

    Compass angle? Are we doing this as a standard 315 degrees direction (lit from the northwest like relief shading)

  5. #5

    Default

    You have just confused me...
    I think I would say... yes? but 315 degrees is throwing me off.

  6. #6

  7. #7

    Default

    Quote Originally Posted by Mouse View Post
    Like this...

    Fred.jpg
    Aaaah, yes
    Though, seems off from the lightray
    skimmed1.jpg

  8. #8

    Default

    Never heard of 315 degrees angle... That must be some new dimension known only by Mouse

    Btw. I have problems understanding the scale of the map, best for me that draw a sketch in 100% to show me building size.

  9. #9

    Default

    Maybe I'm wrong about the default setting.

    Anyway - I managed to explain

    What I'm saying is - what angle do we do this at, considering this is south of the equator.

    EDIT: Lighting in CC3 is almost but not quite like lighting a 3D scene. Its pseudo 3D lighting so we have angle (the direction from which the light is coming), and inclination (the height of the sun = length of shadow)
    Last edited by Mouse; 01-08-2017 at 08:59 PM.

  10. #10

    Default

    Voolf - if you look at your own house and guess at the dimensions of the whole house, then convert that into a number of 1.5m units, you will be able to draw the rough size and shape of your house on your plan, which will give you a familiar size object to use as a comparison.

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