Page 4 of 6 FirstFirst 123456 LastLast
Results 31 to 40 of 53

Thread: Grid Cartographer

  1. #31
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Grid Cartographer has been progressing well and is now at version 4.

    I've just released update v4.0.3:
    http://www.davidwaltersdevelopment.c...hp?f=20&t=1746

    You can find out about v4 in general here:
    http://www.davidwaltersdevelopment.c...art/?aim=about
    Last edited by Hidden Asbestos; 01-25-2017 at 05:14 PM.

  2. #32
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Better late than never, Grid Cartographer is now on Steam Greenlight
    https://steamcommunity.com/sharedfil.../?id=865153291

  3. #33
    Software Dev/Rep heruca's Avatar
    Join Date
    Nov 2006
    Location
    Buenos Aires, Argentina
    Posts
    178

    Default

    Congrats!

    I recently heard that Steam Greenlight is going away, though.
    Looking for battlemap creation software that can be used to create gorgeous print-resolution output on Windows or Mac OS?
    Give MapForge a try.

  4. #34
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Thanks!

    Yeah it is going away in a few weeks, I think - but right now Greenlight is the only option to get on Steam so I'm going with it until we're told more about Steam Direct. Fingers crossed!

  5. #35
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Hooray, Greenlight was successful! Thanks for the votes everyone.

    http://steamcommunity.com/sharedfile.../?id=865153291

  6. #36
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Grid Cartographer v4.0.4 is now available!

    Download: http://gridcartographer.com

    Quite a big one, highlights are:

    • Fog-of-War
      • Draw opaque hidden / fog tiles in several built-in styles.
      • Export images with/without fog for players and Dungeon Master respectively.
      • Works on both square and hex grid types.

    • Game Link
      • New auto-tracking profiles for Wizardry IV and Wizardry VII.
      • Notification that a game is detected for clearer operation.
      • Option to quickly switch to split screen view and setup a new map.

    • Scripting (Preview)
      • First giant step towards scripting support, powered by a customised version of Squirrel.
      • Scripted data export. Built-in example provide exports tile maps to .CSV.
      • Console window with a simple command line interface inspired by CP/M and DOS.
      • 100+ pages of scripting documentation in PDF format.
      • More scripting features will be added in future updates!
      • Check out the new scripting forum for more scripts and help writing your own.

    • Enhanced Mesh Export
      • Native support for Unity and Unreal Engine 4 via the .obj mesh format.
      • Auto-scale to Unreal units.
      • Material/sub-mesh splitting controls for more control.
      • Meshes now include explicit Vertex Normals.

    • Streamlined theme selection
      • Theme selection now has its own Setup menu page.
      • Option to apply map theme (and fog) changes to all regions with one click.
      • Automatically use the last selected theme and fog-style for new maps.

    • Grid Cartographer 4 now requires a 64-bit operating system.
      • 32-bit operating systems are no longer supported.
      • This applies to both the Gamer and Pro editions.

    • Many bug fixes
      • Greatly reduced CPU usage on Linux and macOS systems.
      • Linux version now has partial support for HiDPI displays.
      • Restored the clipboard preservation behaviour of older versions.
      • Allow some keyboard shortcuts to work in the file menu (such as load and
        save).


  7. #37
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    On Saturday it'll be 4 years since Grid Cartographer v1.00 launched. To celebrate I'm running a sale. 25% off new copies.

    http://gridcartographer.com/buy/

    Thanks to everyone who has supported this project over the past four years!

  8. #38
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Here's v4.0.5: http://gridcartographer.com/download/

    This is mostly bug fixes as I want to stick to a one-month release cycle. The bulk of the work has been behind the scenes making the file selectors handle multiple file formats, not very exciting at the moment but it opens the door for future work.

  9. #39
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    v4.0.6 free update is now available for all platforms: http://gridcartographer.com/download/

    Key new features are:
    * Custom tile groups - select multiple with CTRL and right click > New Group.
    * Merge files / Export single regions.
    * Hide tabs on region bar with new right-click menu
    (very useful to reduce clutter in the 'Might and Magic' series, etc.)

    - enjoy!

  10. #40
    Guild Apprentice
    Join Date
    Jun 2013
    Location
    UK
    Posts
    44

    Default

    Grid Cartographer 4 Pro is coming to Steam. Here's the full announcement:
    http://gridcartographer.com/forum/vi...hp?f=20&t=1803

Page 4 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •