There's no law that says it has to be a video tutorial, is there? How about a plain ol' picture one? With screenshots? You could include screenshots of your tools/settings, too.
There's no law that says it has to be a video tutorial, is there? How about a plain ol' picture one? With screenshots? You could include screenshots of your tools/settings, too.
Great tutorial! Thanks for posting! Some really nice work at your website. Would love to see more insight into your methods!
Just echoing, my thanks for your excellent tutorial, Hapimeses!
Very true. That said, video tutorials take almost no time to make when compared to writing it all out in detail, and my time is tight.
Just now I'm chasing a tight deadline for the Song of Ice and Fire rpg (hence my lack of posting lately), and I also have the joys of raising my two daughters to contend with (my real 'full time' job). That leaves me surprisingly little time to do everything I'd like to do, especially when you factor in my roleplaying, and I roleplay a lot.
As for the tool settings: well, fortunately for this one, I used hardly any at all. However, when I do more tutorials, I'll certainly need to address the lack of detail on a small video. Perhaps I'll just get a bit more web-space and make the video bigger?
Well, once this batch of deadlines is surpassed, I'll see what I can do.
As for the website: I tried to put a selection of different work there to give people an idea of what I do, but I have far more festering away on my hard drive, some of which utilise very different styles.
I plan to make a better gallery in the upcoming months, but time, as always, is my enemy.
Well, I finally have access to a tablet. My wife thinks it was a birthday present. hee hee.
Anyway, I gave the tutorial a go, and I think I was quite successful. Here's my little sketch.
Bryan Ray, visual effects artist
http://www.bryanray.name
I've used your mountain techniques with some good results. Right now, it's all B/w, I'll be adding paper background and color later. I'm just wishing I'd be as satisfied with my forests as I am with the mountains. Thanks for the tutorial!
Regards,
Neurowiz
Here's Daddy Paddle's try at hand drawn mapping. There's a reason why a like the Bryce stuff.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.