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Thread: 05 - Nantara'Ïendel District [Ilanthar]

  1. #31

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    Thanks everyone!

    By Mouse
    Are you going to have a go at rendering it that way, or go the way of finishing it by hand?
    I'm gonna use the top view as a basis for the main map. I will redraw lines and details but use the shadows and basis from sketchup.
    I will probably do the same with different views, to illustrate, in the frame.

    By - JO -
    great job for the roofs: not easy, these round roofs in sketchup
    Yup, I learned a few more things about SK and how to do things, I must say.

    I added 2 "sculptures" and a fountain, plus another cristal on the Exiles Palace main roof.
    The fountain and the "sun" sculpture of the Esplanades.
    vue esplanade.jpg
    The Exiles Royal Place with its own "cristal scultpure".
    place royale.jpg
    A view of the souk
    souk.jpg
    ### Latest WIP ###
    Guild City.jpg

  2. #32
    Guild Master Falconius's Avatar
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    I love all those bridges on the shuk. Very cool. Multi layer cities are just about the coolest thing.

  3. #33

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    Those sculptures look great

    I can't wait to see this with more organic lines and your lovely subtle shading and colours!

    Is there a reason you are showing the main top down view upside down?

  4. #34
    Guild Master Facebook Connected - JO -'s Avatar
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    I Agree with Falconius : great idea, those passage on roof tops !!! I can't wait to see the whole map with colors !

  5. #35
    Guild Artisan Pixie's Avatar
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    Looking good... lokking MIGHTY GOOD.

    I think it's a great idea to model the sections in simple 3d. I wish I had the time to deal with the learning curve...

    It's exciting (again) to wonder how the sum of all these amazing parts will be. Keep at it, Ilanthar, we're getting there

  6. #36

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    Thanks guys!

    I've started to work a little on the details with Krita (near the bridge).
    ### Latest WIP ###
    NI ns.jpg

  7. #37
    Professional Artist ThomasR's Avatar
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    Pretty impressive seing you work FROM the shadows !

  8. #38
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    It's really neat to see you're 3D maps transform into a hand drawn style, very inspiring work.

  9. #39
    Guild Master Facebook Connected - JO -'s Avatar
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    As mentioned by ThomasR and Kacey : the technique of work is full of lessons and it seems very effective. Are you going to rework the shadows after finishing the lines by hand?

  10. #40

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    Oh thank you, Ilanthar. You've just given me a brilliant Idea

    That's an excellent method to make something that already looks beautiful (the way you've done it anyway).

    Would you mind very much if I copied the technique, only using a CC3 or Blender layout to generate the outlines and shading for my GIMP buildings, instead of Sketchup?

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