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Thread: Map 29 : Sliss'Ash'Schtû

  1. #31
    Guild Adept Barek333's Avatar
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    That is just amazing line work. Congrats Warlin, I am envious
    I'm allergic to pollen! - Amaranthus hypochondriacus

  2. #32
    Guild Artisan Warlin's Avatar
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    Many thanks for your comments, i'm glad you like it.
    Trying to find some names for the region and the city, i take inspiration in mayas site names. I don't have allready the time to worldbuilding my country, but try to do it soon. I think my Arsheens are seing milk and especially cheese like drugs, their metabolism doesn't tolarate Lactic acid or the cow proteins...
    So here's my update for the anniversary map.
    ### latest wip ### map 29 Sliss'Ash'Schtû
    Attached Images Attached Images

  3. #33
    Guild Artisan Facebook Connected Robulous's Avatar
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    Very nice - did you draw those surrounding lines manually? I like it black and white as it is, real-world maps don't tend to be heavily coloured so this is much more realistic.

  4. #34

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    I really like how you've done the forests, hills and mountains. Very whimsical. The line-work is excellent as well. Great work all around.

    Cheers,
    -Arsheesh

  5. #35
    Guild Artisan Warlin's Avatar
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    For centuries, the Ashteens reigned as masters on their ancestral lands. Their life was beautiful and joyful, hunting the inferior races or harnessing them to enjoy the fruits of their labor.
    Then came the Dwarves and their fierce obstinacy to dig rocks and pierce the scales of the world. The hunts became dangerous and deadly. The Ashteens had that respect tenfold these beings of small sizes but with disproportionate ego.
    But when some of them suggested the idea that these beings could be staffed with the Ashma, the first split occurred. The Siss' Ashteens wanted to regulate hunting and establish seasons to allow the dwarves to reproduce and let them take forces or even establish an agreement with them. The Schtû'Ashtéens wanted to keep the ancestral traditions and allow the nobles to be free of their choice and their hunting.
    Then came the men and the tensions intensified. They wanted to trade and carried in their luggage the Cheese. These were among the Siss'Ashteens that arose the first Ashguls, those who drugged, drown their Ashma in the torpor of the cheese flavors.
    The parties of the Schtu'Ashteens saw the demon at their door and stressed their position, seeking to establish a Cheese ban on the whole of the territory. But the parties of the Siss'Ashteens didn't want to let their achievements unravel. Independent territories arose and wars broke out.

    Thanks Robulus and Arsheesh. And yes, all the map is drawn manualy. Just trees cut and paste.
    Here is the last update i think. I consider it done, unless some comments make me reconsider it.
    Sorry for my poor english .

    ### Latest wip ###
    Attached Images Attached Images

  6. #36

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    Yep, you achieved it Warlin. This is an incredibly awesome map.
    I absolutely love what you've done. Looks like an etching, and a good one.
    The type is a great choice and I quite like the place names. Great work.
    Totally repping you.

  7. #37
    Administrator Facebook Connected Diamond's Avatar
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    Man, this is one of my favorites. Great work. I love that clean linework style.

  8. #38

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    Fabulous work Warlin! This map is quite charming.

    Cheers,
    -Arsheesh

  9. #39
    Community Leader Bogie's Avatar
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    Excellent map, well done.

  10. #40
    Guild Expert Abu Lafia's Avatar
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    Can only agree with the others here: absolutely outstanding work Warlin. The style is very appealing and the overall composition is fabulous. Rep incoming
    Map is not territory...
    Current work in progress:Korobrom | My finished maps
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