I smell some Akaé level map in the making. To help a bit, maybe if you put a perspective grid with the light direction you'll have more information like where the drop shadow go.
Last edited by ThomasR; 09-20-2018 at 10:19 AM.
Well that is a good advice. Problem is, someone like me with low skill of painting something in mind can stare at it for hours and still can't get it
I have those, but still struggling. I know where the general shade should go. Problem is i don't know how far. The shadows are also distorted on irregular stone like that at some places. The best way to see it is to build 3d model with shadows, but i won' be doing that
I haven't thought of Akae's maps when drawing that. Now when you mentioned it, i see some similarities. I am far from achiveing Akae's level of magnificent illustrations though
Hey bkh1914, thanks for advice. I think i have the basics covered well enough. It is just hard to shade such a complex rock for the very first time maintaining the "3D" look.
Here is small update
illu_sketch_v.1.7.jpg
Ps. I think i need to add more flora on the mountain.... looks too barren
Last edited by Voolf; 09-22-2018 at 04:57 AM.
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Going with my instincts for now...
illu_sketch_v.1.8.jpg
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That's looking really good.
And there you were, having is on that you couldn't do it! LOL!
A deeper shade of shadow for the shadows within the shaded side of the hill would finish it off nicely
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Hey, thank you all for taking part in this WIP thread. Map is completed, you can see it here.
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