Must... contain... myself. Must... not... run... for... treasure... room.
I like it. The stone underground is again a great choice. When I see your work I want to start mapping buildings again. But need to map some more cities first
@Gandwarf - Thanks
OK, here's today's update (and probably the last for a couple of days)...
Lower Level - About 90% complete, need to fill in a couple of the larger rooms with more 'stuff'. These rooms are ridiculously huge, it takes forever to add all the stuff I think should go in them and the descriptions are pretty vague. Changed the floor and wall textures, I think it's better now.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Must... contain... myself. Must... not... run... for... treasure... room.
I like it. The stone underground is again a great choice. When I see your work I want to start mapping buildings again. But need to map some more cities first
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
OK, here are the latest updates.
West Wing - Minor Tweaks
East Wing - Finished White, Black & Red rooms and room with bedrolls. Minor update to 'Game Room'
Indoor Forest - Hid Pits
Lower Level - Completed "lab rooms"
Tomb - WIP (first two rooms complete)
Would someone be willing to test one of these in a VTT just to see if they look any good? I'd appreciate it.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
OK, I've finished up the last parts of the 'Tomb' level. I'm pretty happy with the way it came out.
I just wish the info/descriptions of the rooms were a little more detailed as far as light sources go.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Well done Steel General. I like the indoor garden most I think. I don't care too much for the last part you did, but not because it has been badly done (I am sure you followed the descriptions). The whole fire and ice thing just looks a bit weird in a room
It's some sort of elemental chamber or something?
Anyway, I think you did some impressive work and you made some great improvements along the way (at first I didn't like the pits in the indoor garden for example and now that part is my favorite )
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
@Gandwarf - Thanks for your comments. My favorites (in order) are; the Tomb, the Garden and finally the Lower Level. I'm happy with the rest but I think those 3 came out best.
Actually that is supposed to be an "Air-based" room. Maybe its a little to bright, but its one of the few rooms with a lighting description so I tried to follow it as close as I could. They are actually separate rooms, and yup there is definitely some kind of elemental them to this as there is also "Earth" & "Water" rooms.
I learned a lot as I created each of these, hopefully I'll remember most of it, the next time I do an indoor/building map. One thing for sure is don't work with a 10' grid, it becomes very difficult to constantly size furniture and other fixtures.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.