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Thread: Test City Style

  1. #31

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    Good to see you put that mountain technique to use.

    Nice map!

  2. #32
    Guild Artisan töff's Avatar
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    Quote Originally Posted by torstan View Post
    I personally like the hatching.
    Me too. It's a nice add'l texture without going overboard.

    Last time I'll complain about this, and sorry if I missed he explanation for it, but I'm still quite distracted by some of the hallucinogenic building shapes ...
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  3. #33
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by ravells View Post
    Lol...I'll spare it from this month's challenge. It wouldn't be fair to put something in at the last minute and the standard this month is just far too good anyway.
    I don't think you're giving yourself enough credit.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  4. #34

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    Quote Originally Posted by töff View Post
    Me too. It's a nice add'l texture without going overboard.

    Last time I'll complain about this, and sorry if I missed he explanation for it, but I'm still quite distracted by some of the hallucinogenic building shapes ...
    Heh, they do look a little weird don't they....recilinear shapes are so boring though!

  5. #35

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    Quote Originally Posted by ravells View Post
    Heh, they do look a little weird don't they....recilinear shapes are so boring though!
    You've decided to map R'lyeh and its non-Euclidean geometry!
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

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