Page 5 of 5 FirstFirst 12345
Results 41 to 42 of 42

Thread: [Award Winner] Tutorial on how to create seamless textures out of anything

  1. #41
    Guild Expert johnvanvliet's Avatar
    Join Date
    Jul 2012
    Location
    N 42.39 W 83.44
    Posts
    1,091
    Blog Entries
    4

    Default

    The Gimp has come a long way in since 2008

    "make seamless" is ,and has been, a default part of the program

    open a image
    go to " Filters / Map "
    and click on "Make Seamless"
    ( original image from Post #2 )

    this option has been here for many YEARS it is not new

    or
    build the "resynthesizer " plugin ( builds just fine using MinGW on windows)
    http://www.logarithmic.net/pfh/resynthesizer
    https://github.com/bootchk/resynthesizer

    and this has a opting to make a NEW image that is tileable
    Filter / map / resynthes
    and select the option to
    " make horizontally tileable "
    and
    " make vertically tileable "
    ( original image from Post #2 )

    using a bigger "Neighborhood size ( 90 default is 30) "
    Last edited by johnvanvliet; 03-16-2015 at 06:17 PM.
    --- 90 seconds to Midnight ---
    --------

    --- Penguin power!!! ---


  2. #42

    Default

    That's an excellent way to deal with the problem - especially when bespoke texturing tools are so very expensive these days.

    Thanks for the tutorial, Redrobes

Page 5 of 5 FirstFirst 12345

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •