Yeah, I tend to multiply layers and copies of layers to end up not knowing what they're for...
Another try here, with pavement and dots on separate layers, not too overcrowded I hope ?
morga-castle-8.jpg
Yeah, I tend to multiply layers and copies of layers to end up not knowing what they're for...
Another try here, with pavement and dots on separate layers, not too overcrowded I hope ?
morga-castle-8.jpg
It's much better in my opinion ! I really identified straight away that it was pavement. And I find your choice much more consistent with the rest of the map !
I wonder what's next ? Color ? Others floors ? Looking forward anyway, it's a great castle you've got here !
Yep, some coloring now. Textures and colors are certainly to be refactored, I wanted to see what it looks like in color. I am of course open to any idea for improvement. Next step will be shadowing, it scares me a little bit!
morga-castle-9.jpg
That looks fantastic!! Don't be scared of shading, just put it on its own layer and you can always scrap shadows you don't like
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged
"Stables" has only one "b".
This is looking very nice colored up. It was an excellent monochrome piece, but you really have done a lovely job on both the grass and the river to make the coloring bring it further to life without diminishing the clarity.
Is there a reason that the small building by the pier isn't labeled?
Thanks but I'm not satisfied with the river... The labels are not finished, ty rdand for having pointed out that
The color looks great! It really makes the castle alive. For the river, it seems to me that keeping this technique but making more sinuous lines should perhaps improve the situation? In any case, it's a good job!
A small move, I redid the river (learning to play with Artrage custom brushes), and shadowed the walls
morga-castle-10.jpg