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Thread: 53 - The Hustleflow Ward [Voolf]

  1. #41
    Guild Master Chashio's Avatar
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    Quote Originally Posted by Voolf View Post
    Thanks Mouse, well i did not have any idea, but day after day i collect some thoughts and move forward slowly. Right now i am stuck again and have to think what other buildings should be :/
    I am having similar issues. I've been trying to push through it by sketching in rough ideas [lines marks and whatnot that could be interpreted as buildings if you have a very strong imagination ] and then seeing if any of it sticks or sparks another idea.

  2. #42

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    Hey Chashio, yeah i am trying simillar thing. But somehow anything i draw seems like a bad idea :/ It takes long time before i decide "yeah let's go with that" and start to draw for real

    A very tiny update. I found some more time to sit down with it and draw without planning anything

    Guild_City_draft.jpg

  3. #43
    Guild Master Facebook Connected - JO -'s Avatar
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    Very precise ! Very neat !
    Nice job so far

  4. #44

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    I feel like I can almost see the young cadets being put through their moves in that big open space around the pond/statue/tree you have there

  5. #45

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    Thanks Jo, thanks Mouse... and yes Mouse you describe the pond/statue/tree very well, as i have no clue yet what it will be .

    Small update - more buildings.

    ### Latest WIP ###
    Guild_City_draft.jpg
    Last edited by Voolf; 01-24-2017 at 10:23 PM.

  6. #46

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    Looking better and better each time. I can't wait to see the shading and colour!

    As for the pond/statue/tree thing - I think a pond would be nice - symbolic of the water? Or perhaps a statue of the commissioner (whoever that might be). How about a big old oak of some kind - its dendritic branches being symbolic of the classic dendritic drainage pattern of the much fabled 'perfect river'?

  7. #47

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    Quote Originally Posted by Mouse View Post
    As for the pond/statue/tree thing - I think a pond would be nice - symbolic of the water? Or perhaps a statue of the commissioner (whoever that might be). How about a big old oak of some kind - its dendritic branches being symbolic of the classic dendritic drainage pattern of the much fabled 'perfect river'?
    I was leaning towards fountain, but your old oak idea is very nice, i will try that one and see if it works out. Thanks
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  8. #48

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    A mature oak is about 40 foot spread, which is a diameter of 8 little squares on the grid, which is only just a tiny bit bigger than you have already drawn

  9. #49

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    How is that for the oak? Two simple maybe ?

    Guild_City_draft_old_oak.jpg

  10. #50

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    It looks fine to me.

    You can always add more detail when you get to the stage of shading and colouring everything

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