ok I am too new to suggest anything yet but I will be back in a few weeks
1. When you create an OUTDOOR map using the NEW MAP you are asked for the dimensions in MILES (X Miles Horizontal, Y Miles Vertical). When you select dungeon or City Map, the template asks if you for dimensions in FEET.
2. What sort of Changes? There are mad types of tools (Usually on the left side menu) for changing color, text, nodes, etc.
Daniel the Neon Knight: Campaign Cartographer User
Never use a big word when a diminutive one will suffice!
Any questions on CC3? Post them with CC3 in the Subject Line!
MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
ok I am too new to suggest anything yet but I will be back in a few weeks
I've just started with CC3. I've been watching the videos by Joe Sweeney and pretty much doing what he is doing. They have helped a lot. It really helps to see an example of of something. I followed the step by step on making text along a curve in the manual. Some stuff I am currently trying to wrap my head around are: How should I be using the "default sea" option? I tired two colors, but I am having trouble with the "Bring to Front" and "Send to back buttons". Not working as expected. More details on the effects with examples of how the master use them are very useful. Glow is fantastic! I followed the instructions in the manual to create my own symbol set from PNG files, but now I want some hints on how to search for symbols, add custom buttons (that bring up my catalogs). I am also wondering if I can make a river line get wider as it gets closer to the mouth, and make it blend better with the bay. I am also a bit confused on how they organized symbols. I was building a battle map and had to hunt around for the trees. I kept saying to myself they gotta have trees... What about a dead tree.....hmmmm no luck so far. I have also seen some kick ass maps that blend a pavement with grass/dirt and want to create the same effect, but have no idea how. It looks like a ruin with grass starting to take over. When I built my 1st dungeon battlemap (an outdoor setting), when I placed the trees they stick out over the edge of the map. Want to know how to control things so things that are half on get trimmed properly. Hope this helps!
I agree with this.
I've used CC on and off for a loong time. Heck my earliest Profantasy stuff doesn't even appear on the online account.
That said, there is more time "off" than "on".
I see beautiful maps created in a multitude of styles, but for me I think it is just "too hard". Wimpy I know.
What I would find useful (apart from some easy to follow tutorials that show how to makes maps in different styles) is the ability to take a map I already have, and then scale up. So it is one little bit of a larger map.
I know you have "large scale -> small scale" question in the first post, but for me, sometimes I know what a region looks like, but then I need to grow larger.
1st. Is this initiative still alive?
2nd. For me exporting from FT to specific styles is an issue. I can do it, but it seems clunky. Right now, I export, then copy and paste to the style I want. Just wondering if there are better/faster ways of doing that.
3rd. An explanation of Effect interactions/stacking would be nice.
I have CC3 and am having trouble with the coast line feature. When I use it, it seems to color over my land mass.
I think one thing I would request for the updated Tome (which is a much more robust version of the documentation) would be to use icons for all of the different sections. The initial tutorial is fantastic about showing which icon the text refers to, but it's hit-or-miss for the rest of them ...
I do not see it on the this thread so I am just going to put it out there. CC3 has been upgraded to CC3+.
I would welcome any additional documentation. I agree with the Joe Sweeny videos, they have been lots of help.