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Thread: WIP the heptarchy of Seferedh

  1. #41

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    Posted by -Max-
    I usually start to build the mountains ranges, then draw riversn then put forests.
    Really? Cooool ! Coz that's exactly the process I'm using, after coastlines of course.

    And for the south part of the map, I'm gladly adding one more "amazing work".

  2. #42
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Actually, now that I come to think of it, the best way to have a "natural" topography would be to begin with the mountain ranges, then the rivers, and THEN the coastline (which is, after all, the result of both orogeny and fluvial processes). Of course, no one ever does that - where's the fun in that, right?
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  3. #43
    Community Leader Guild Sponsor - Max -'s Avatar
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    You're right Caenwyr, but that would cool to do that, I'll probably try it on some map

  4. #44
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    Nice work on this map style.

    How is Kesh going?

  5. #45
    Community Leader Guild Sponsor - Max -'s Avatar
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    Thanks

    Quote Originally Posted by Schwarzkreuz View Post
    How is Kesh going?
    The last time I checked it, it was good...But it was long time ago :p

  6. #46
    Guild Master Chashio's Avatar
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    Quote Originally Posted by Caenwyr View Post
    Actually, now that I come to think of it, the best way to have a "natural" topography would be to begin with the mountain ranges, then the rivers, and THEN the coastline (which is, after all, the result of both orogeny and fluvial processes). Of course, no one ever does that - where's the fun in that, right?
    The larger percentage of mapping doodles in my sketchbook are created in that order, although forests and coastlines tend to be something of a toss-up for which gets started first; depends on how far the mountains are from bodies of water.
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  7. #47
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    Quote Originally Posted by - Max - View Post
    Thanks



    The last time I checked it, it was good...But it was long time ago :p

    Still motivated to finish?

  8. #48
    Community Leader Guild Sponsor - Max -'s Avatar
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    Yep, but my actual computer can barely handle the monster that the file became (yesI know I hate merging layers :p). Fortunately, I'll get a new one soon

  9. #49
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    The map is done, you can find the finished thread here Thanks for all the comments and th support guys, that's always appreciated!

  10. #50
    Guild Expert Facebook Connected vorropohaiah's Avatar
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    the link here from the finished thread is giving me an invalid link

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