Page 5 of 10 FirstFirst 123456789 ... LastLast
Results 41 to 50 of 93

Thread: Max's Workshop

  1. #41
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    A few samples of some WIP maps I'm currently working on.

    Some mountains :

    mountains1.jpg mountains2.jpg

    A city map in progress :

    City map screenshot.jpg

  2. #42
    Guild Adept Facebook Connected Llannagh's Avatar
    Join Date
    Aug 2013
    Location
    Germany
    Posts
    318

    Default

    As usual, very nice work.

    I'm curious as how your brush settigns are. Hoe do you achieve that quill-like look? Meaning the interrupted strokes and irregular thickness. My guess is that your brush tip is something like a rectangle and is set to rotate, which would achieve the variation in thickness, but I'm not sure how you got the interruption in the lines... unless you just lift the tip of your stylus.

    Also, so you have problems keeping yourself from putting too much detail into your mountains? Because I frequently get lost in drawing too many details but find it hard to stay away from it. In my opinion your mountains contain just the right amount of detail, without having too much.

  3. #43
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Thank you Llannagh. Actually I just used the basic PS round brush (here with some noise brush setting and the usual size pressure setting). The irregular thickness and interrupted strokes were just made by controlling pressure and lifting the tip of the stylus indeed
    About mountains details, I'm always thinking "print size". I draw a couple of mountains, then check how it looks at the final print size to be sure that they're still "legible" and convincing. Obviously, you have to adjust the level of mountains depending how big the print will be.

  4. #44

    Default

    I love those mountains, there are full of details! The city is very promising too, the view makes me think of Prague.

  5. #45
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Thanks Ilanthar (hehe well spotted ).

    Today, a part of some commission sketching:

    Commision sketch.jpg

    Some commission WIP outlining work:

    Outlining.jpg

    And more sample of a finished commission (coming in the future in the finished thread) :

    Map sample3.jpg

  6. #46
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,667

    Default

    Nice maps Max!

  7. #47

  8. #48
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Boonsboro MD, USA
    Posts
    7,536

    Default

    Man, I really love that relief style you've been perfecting. I need to learn how to do that...

  9. #49
    Guild Expert Eilathen's Avatar
    Join Date
    Aug 2007
    Location
    Kurald Liosan
    Posts
    1,336

    Default

    That last sample looks amazing! Looking forward to the finished map.
    I'm trapped in Darkness,
    Still I reach out for the Stars

  10. #50
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Thanks guys ! The rpg for which the last sample map was done shoul be released in a couple of weeks, as so the whole finished map

Page 5 of 10 FirstFirst 123456789 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •