Right, which is why I suggested to Del that he should either blur or smudge the "grass" layers in the image in post #30. Del did do that a bit(in 30 vs previous versions), but I think it still needs a tiny bit more. When I had downloaded the image(pre #30), I had used smudge with a splatter type brush with a med-medhigh(60???) rate in GIMP, using random mostly circular strokes and the results were pretty good. It maintains color variation of the photo realistic grass texture, but breaks it down to get rid of the actual photo realistic grass vs the hand drawn building style.
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::nodnod:: I really like the texture in #30, but I think it could be toned down more. #35 comes in a weak second place to me, but yes, the hatching is perhaps better consistent with the painterly style of the buildings -- but it is too flat and static. It might even look better with a slight cloud filter add to it? Kind of like parchment...
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I will be testing out the other type of background as well... but I personally am really loving this style now.... it all just seems to mesh .... but hey, I could be wrong
wolfdell_village2-5.png
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Like this? Too little ?
wolfdell_village2-5a.png
I think you've about got this nailed down Delgo, the groundscape meshes great with the buildings now.
Personally, I wouldn't change the way the grass looks now.
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The slight color shift plus the noise of the grass blades and I say: "OOOOOOOOOOH YEEEEAAAAAHHHH"
You got a winner here. It could be that the noise was all that was really missing all along... but there was just way to much uninterrupted green before now. btw... check the scale on the fences.. they seem way to think to me unless made from stone...
Not that it's needed, but do you plan to put anymore shadows/highlights down anywhere?
heh... now all you have to do is put a fire pit into the dragon's nostils with some smoke coming out, and you have a sweet town (mostly kidding there....)
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Thanks SG, JoJo appreciate the sentiments
I do still have a bit to go ..... shading wise I've got to add dropshadows to the whole effect... I think that will tie together nicely .... some other odds and ends need to be reckoned with as well....
Yep, that's the one...the hand drawn style of the ground and foliage really fits the style of the buildings.
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