Page 5 of 5 FirstFirst 12345
Results 41 to 49 of 49

Thread: Multiple VTT WIP

  1. #41
    Community Leader Lukc's Avatar
    Join Date
    Sep 2011
    Location
    Seoul, South Korea
    Posts
    1,573

    Default

    Frozen waterfall in winter, so you can climb up it, +4 to your climbing check if you're wielding a military pick that's how it would look. I've got a lot of waterfalls near my house that tend to freeze in the winter, some of them end up with 10 to 20 meter ice stalagmites

  2. #42
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,059

    Default

    I suppose updating this is better than making a new thread, so here we go.
    I made these for Splork Games, Map Flats, copyright belongs to them.

    You can go to their site here.

    Church.jpg

    Cultist Basement.jpg

    nopass.jpg

    Windmill floor 2.jpg

    Windmill floor 3.jpg

    Stable.jpg

    And here's something I finished a while ago, just never put up on here.

    Since it's too large for this site, you can see the full version here.

    graveths_fort_by_evile_eagle-d6gmi2w.png

  3. #43
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    I love your style - great maps, and the white walls really fit in with my own maps for them. Did you intentionally go for a similar visual style to me, or did we both end up thinking alike through our separate geniuses?

  4. #44
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,059

    Default

    I -think- I adopted the white walls after I saw your map - it looked so much better than textured ones, so yes, I thank you for that

    Edit: I remember, mine were originally black or gray, and I changed them once I saw yours.

  5. #45
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Well I think it's great that you did that; it makes both our contributions to the project look far better than they would have had you not tried it out. I'm really impressed with your windmill top floor map, you did an absolutely amazing job with the gears and paddles.

  6. #46
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,059

    Default

    Quote Originally Posted by Jacktannery View Post
    Well I think it's great that you did that; it makes both our contributions to the project look far better than they would have had you not tried it out. I'm really impressed with your windmill top floor map, you did an absolutely amazing job with the gears and paddles.
    That part of the map probably took me the longest, I really wanted to capture what an actual windmill would look at, so I looked at a bunch of designs for the mechanisms and that sort of stuff

  7. #47
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,059

    Default

    I don't know if this will be of any use to anyone, but I was looking for a new style for my new campaign (taking place in the future.), and took a huge pint of inspiration from Hotline Miami in the colors and the way it represents.
    What I have right here is a basic test of what I think would look good, probably a bit more details then it currently has (But not too much, as I want to be able to add details anytime I want, sort of like the old blue dungeon maps.), but for the test, I think it looks good - and it's also pretty easy to make.

    A Certain BattleMap Test.jpg

    For any would interested, here's the city map, almost all the game will be spent in this city-state like city.
    (For some reason, the resolution is pretty gigantic.)

    A certain map 2.jpg
    Last edited by eViLe_eAgLe; 04-26-2014 at 07:22 AM.

  8. #48
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,059

    Default

    Another small one in the same style.
    A certain battlemap 1.jpg

  9. #49
    Guild Artisan madcowchef's Avatar
    Join Date
    Feb 2012
    Location
    Pacific Northwest USA
    Posts
    680

    Default

    Nice to see some futuristic battlemaps rather than exclusively fantasy. Thanks for sharing.

Page 5 of 5 FirstFirst 12345

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •