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Thread: [Award Winner] Battlemaps in Photoshop

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  1. #1

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    Quote Originally Posted by madcowchef View Post
    Howdy, you are most welcome to include it in an easier to use format. I can't speak for wdmartin, but I thought it was a very useful trick so if he has no objections go for it.

    just waiting on Wdmartin to replay before i post it

  2. #2

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    Quote Originally Posted by Wulfquee View Post
    just waiting on Wdmartin to replay before i post it
    still no replay from Wdmartin

  3. #3
    Guild Artisan madcowchef's Avatar
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    Looks like you got a very serviceable map already, congrats! I think your walls turned out particularly well. Hope it gives you some great ideas for making your own maps for your group.

  4. #4
    Guild Artisan madcowchef's Avatar
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    Great choice of textures I especially like what you went with for the water. I use blender for smaller map elements, but rarely for terrain at large. Combining it with the much beloved Wilbur is a fun way to model mountains that I've only rarely messed with, as you say the intuitive interface is not a thing for blender.

  5. #5

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    Quote Originally Posted by madcowchef View Post
    Great choice of textures I especially like what you went with for the water. I use blender for smaller map elements, but rarely for terrain at large. Combining it with the much beloved Wilbur is a fun way to model mountains that I've only rarely messed with, as you say the intuitive interface is not a thing for blender.
    Thanks! I'm pleased with how it turned out. Prior to this, I'd only done two interiors in Dundjinni.

    I have seen someone creating battlemaps regularly in Blender, but it isn't the easiest thing to use.

  6. #6
    Guild Expert johnvanvliet's Avatar
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    Great tutorial! I've been trying to learn Blender to make battlemaps
    not the best tool
    nor even a "ok" tool for that
    ( yes it can be done , just like MS's Excel spreadsheet CAN be used to DRAW a image using the cells )
    there is an Japanese artist that dose that


    while blender can edit raster data it is not meant for that

    i export uv mapped images and edit those in gimp and reimport them into blender


    blender is great for 3d and some 2d'ish like this random generated texture
    -- an exception is the node editor for guided RANDOM things

    Last edited by johnvanvliet; 01-15-2017 at 04:07 PM.
    --- 90 seconds to Midnight ---
    --------

    --- Penguin power!!! ---


  7. #7

    Default Toscana MAIN

    Just thought I'd throw this out here. Just finished making this pretty generic road for any number of encounters. Feedback would be appreciated.

    m0bK0rD.jpg

  8. #8
    Guild Expert Facebook Connected Meshon's Avatar
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    Quote Originally Posted by Aabra69 View Post
    Just thought I'd throw this out here. Just finished making this pretty generic road for any number of encounters. Feedback would be appreciated.

    m0bK0rD.jpg
    Hi Aabra, that's a fine looking map. You should post it in the Battlemap forum, you'll be more likely to get feedback there I think. One thing I like to see on roads is evidence of travel; wheel ruts, horse prints, that sort of thing.

    Cheers,
    Meshon

  9. #9

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    Quote Originally Posted by Meshon View Post
    One thing I like to see on roads is evidence of travel; wheel ruts, horse prints, that sort of thing.

    Cheers,
    Meshon
    I want to do things like that - I posted in the Help forum - but perhaps you can point me to something, as you've mentioned it.

  10. #10

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    Quote Originally Posted by egdcltd View Post
    I want to do things like that - I posted in the Help forum - but perhaps you can point me to something, as you've mentioned it.
    I would also love to do it. I tried adding some straight lines for wheel tracks.... I then reduced the opacity and used a grunge brush to randomly delete parts of it. I applied an emboss filter with a texture.... it looked.... I mean it wasn't terrible I suppose but the map looked better without it. Any suggestions on how you would create it? BTW I made another Swamp map which I have posted in the Battle Maps forum as you recommended. Hopefully I'll get some good feedback.

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