Results 1 to 10 of 10

Thread: The Quest - game board map WIP

  1. #1
    Guild Novice
    Join Date
    Dec 2016
    Location
    York, UK
    Posts
    10

    Wip The Quest - game board map WIP

    Hi. I've already posted my WIP today, but I can't find it anywhere so here we go again.
    The Quest is a medieval-fantasy themed board game that I'm designing. It's about 3-5 players who are encouraged to explore the board/map to fight beasts and find treasures.
    Regarding my map, I wanted to ask for your opinion about elements placement before I go and develop it further. What do you think about placement of the mountains, hills, forests, rivers etc.? Do they make any sense? Is there anything else that might need to be changed? It's my first map so I wouldn't mind if you'll be totally honest with me. I've attached the sketch file here.

    006_2.jpg

    Cheers,
    Andy

  2. #2
    Guild Novice
    Join Date
    Dec 2016
    Location
    York, UK
    Posts
    10

    Question Update

    Here is an update of my WIP map.
    Any feedback? Do you think is going in the right direction? I have some concerns that is too realistic for my medieval fantasy board game. What do you think?
    Cheers,
    Andy

    009_1.jpg
    Last edited by andycomro; 01-03-2017 at 10:18 AM.

  3. #3
    Guild Adept Facebook Connected timallen's Avatar
    Join Date
    Jan 2010
    Location
    Winnipeg, Manitoba, Canada
    Posts
    413

    Default

    Maybe tone down the colours a tad. And you can't go far wrong by adding some grunge. Dirty it up a bit!

  4. #4
    Guild Expert snodsy's Avatar
    Join Date
    Sep 2014
    Location
    Cincinnati/Northern Kentucky Area
    Posts
    1,331

    Default

    I think your doing fine and a good start, your coastlines are a little jagged, are you starting the line work next for the mountains and forests?

  5. #5
    Guild Novice
    Join Date
    Dec 2016
    Location
    York, UK
    Posts
    10

    Default

    Yes, I was working on individual mountains, but that turned out to be a no goer since I have like 30 mountains to do. So I've decided to go for a chain and start building them all at once. It's more practical since I have to do the line work for all of them in one go; the same goes with coloring.

    About my terrain, I know what you say timallen, I was looking for that grunge. Do you know any shortcuts, brushes, textures, etc? or do I have to go the long way and just paint various patches by hand. I want something like in Age of Empires if you know the video game... I've already tried to render clouds - I don't like it, sorry.

  6. #6
    Guild Adept Facebook Connected timallen's Avatar
    Join Date
    Jan 2010
    Location
    Winnipeg, Manitoba, Canada
    Posts
    413

    Default

    what software are you using?

  7. #7
    Guild Novice
    Join Date
    Dec 2016
    Location
    York, UK
    Posts
    10

    Default

    Photoshop I've just started using it, so be gentile.

  8. #8
    Guild Novice
    Join Date
    Dec 2016
    Location
    York, UK
    Posts
    10

    Default Updates - game board

    Hi guys,
    After many hours and lot of patience, I've finally finished (even though there are a lot of things I would want to improve...).
    So here is my first map and my first game board.
    Please let me know what you think and what improvements you think it might need.

    Thanks.

    014_18.jpg

  9. #9
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    Quote Originally Posted by andycomro View Post
    Hi guys,
    After many hours and lot of patience, I've finally finished (even though there are a lot of things I would want to improve...).
    So here is my first map and my first game board.
    Please let me know what you think and what improvements you think it might need.

    Thanks.

    014_18.jpg
    I think the mountains/hills are a bit too undefined in contrast to the trees/buildings. ie, the former are much more painterly while the latter are much more crisp and it is a bit jarring to me personally. it could be something as simple as outlines to the mountains/hills might get it. Did you draw all of this yourself or are you using other peoples "stamps"(or a mix). If the latter, perhaps you could find a complete package that would merge a bit more stylistically. If the former, I think some very thin outlines(not necessarily black) could help them stand out just a bit. Basically, the mountains a blurry at full size and this gives them lack of definition.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  10. #10
    Guild Novice
    Join Date
    Dec 2016
    Location
    York, UK
    Posts
    10

    Default

    Quote Originally Posted by jfrazierjr View Post
    I think the mountains/hills are a bit too undefined in contrast to the trees/buildings. ie, the former are much more painterly while the latter are much more crisp and it is a bit jarring to me personally. it could be something as simple as outlines to the mountains/hills might get it. Did you draw all of this yourself or are you using other peoples "stamps"(or a mix). If the latter, perhaps you could find a complete package that would merge a bit more stylistically. If the former, I think some very thin outlines(not necessarily black) could help them stand out just a bit. Basically, the mountains a blurry at full size and this gives them lack of definition.
    Yes, you are right about the mountains and hills. I do intend to re-work them. About the trees...nope, I did not used any stamps. Every single tree on the map is individually placed by my hand, one by one. It was awful, but I think it worth it.
    Thanks for the feedback.
    I will keep you up to date with my map.
    Cheers,
    Andy

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •