Results 1 to 10 of 10

Thread: Lakeside fortress

  1. #1

    Map Lakeside fortress

    hi there,

    started a new map today... I need a fortress for a future campaign

    step 1: looked for a real flourplan of a medieval fortress (they always look better and more realistic than the floorplans I can imagine )
    - cleaned it up, binarized it and croped (cropped?) it in Photoshop
    Attached Images Attached Images

  2. #2

    Default

    step 2: create the photoshop layer to give it a 'wall' look
    Attached Images Attached Images

  3. #3

    Default

    step 3: added the roofs in a new layer (using csuac)
    Now it begins to look a little like a fortress

    Next step tomorrow...
    Attached Images Attached Images

  4. #4
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    Looking good so far!

  5. #5
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,813
    Blog Entries
    27

    Default

    Very Cool So Far
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  6. #6

    Default Finished!

    ... good morning! (6am in Berlin... )

    After haven't had time on the weekend, I finished the fortress yesterday. Here it is.
    Hopy you like it! If there is something to criticize/improve, please let me know.

    Tim
    Attached Images Attached Images

  7. #7
    Guild Expert rdanhenry's Avatar
    Join Date
    Mar 2009
    Location
    California
    Posts
    1,612

    Default

    Is there anyway to improve the water. Right now it looks very much like a texture. In a real lake, the ripples in the water would be influenced by the nearby shoreline, they wouldn't have the same orientation no matter where they were. Other than that, I quite like it, and I'm not really big on the "aerial photo" style.

  8. #8
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,655

    Default

    I concur with rdanhenry. Otherwise it looks very, very good.

  9. #9
    Guild Journeyer Tigon's Avatar
    Join Date
    Feb 2011
    Location
    Scotland
    Posts
    119

    Default

    Nice finish to the land stuff. As rdanhenry says, the shoreline water would have an almost contour-like effect around it rather than the hessian-weave effect that you've got (at least when thumbnailed down that is). Have you tried using the rocks as a continuation into the water with a transparency fade to simulate moving into deeper water?

    Cracking fortress though, very transposable to any setting.

  10. #10
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    Nice job overall.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •