Snazzy style and interesting colors...good stuff.
We got a Dynamic class freighter in my Kotor Star Wars game to act as a party ship. And because we are playing couriers/smugglers we had to mod it out. So I made a map of our new freighter. I decided to go with inconstant griding to give each room the sense of being the center of attention. It makes for a bit of messiness at the room transition points (doors and whatnot). But all in all I am happy with the results. If you have any suggestions on improvement I would be happy to hear them.
Hull View
new ship - hull.png
Cutaway - Deckplans.
new ship - floorplan.png
Snazzy style and interesting colors...good stuff.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Looking good so far...
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Wow that's pretty nice. I like the over head view and the colors.
My only critique is that the paintjob on the outside of the ship looks a little too clean for my taste.
Maybe grunge it up just a bit with some kind of haze and dark rough spots here and there.
Haha I guess all ships were shiny and new at one point in time thoug, eh?
agree with fuse - the details in the internal map should be reflected in the external bits too... so throw some texture on the hull and on the floor (deck plates) - and maybe som scorch marks? ..otherwise, really nice - happy flying ... here is some rep for your cargohold
regs tilt
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