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Thread: Three Maps of a Barony with Travel Times per Season

  1. #1
    Community Leader Lukc's Avatar
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    Map Three Maps of a Barony with Travel Times per Season

    Three maps for a roleplaying game module, covering changing travel times as events unfyold.

    Longwinter 3 Map - Summer.png

    Longwinter 3 Map - Winter.png

    Longwinter 3 Map - Deep Winter.png

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    Guild Master Falconius's Avatar
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    That's very nice and clean. I like the idea behind it and I also like the snow creep/water freezing going on between season.

    Why did you split it into watches (which as far as I'm aware is an arbitrary unit of time)?

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    Community Leader Lukc's Avatar
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    Because the numbers are easy to handle and, in game, a watch is ~6 hours - so a "decent trip".

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    Nice maps, Lukc! I like travel time maps, as they're not a type of map I've seen a lot of. The fact that they're also seasonal maps is cool and gives a nice perspective on how hard it would be to go places in that area. I especially like the little icons you used to indicate towns, hamlets, villages, etc; they're simple yet creative.

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    Community Leader Lukc's Avatar
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    Thank you Clemence - I'm trying to create maps that a group could use, while playing a game, and also modify - leaving space to add their own content to them.

  6. #6

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    The maps are very clean, easy to read and have utility by design (the distances are a cool idea, players always ask for them). I like the more realistic vector style of the maps. Makes it look professional, while still visually pleasing.

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    Community Leader Lukc's Avatar
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    Thanks Dagger! The setting is also vaguely WW1 era fantasy, so there are vehicles, but not very fast ones. Fits the style relatively well.

    I later adapted them some more, desaturating the highlands further, to make it easier to draw on them.

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    Professional Artist ThomasR's Avatar
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    The "game-ready" style is perfect !

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    Community Leader Lukc's Avatar
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    thank you, Thomas!

  10. #10

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    Love the practicity of it. Very well drawn, and clear for the players!

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