Looks pretty good, I'm diggin it.
Here's my latest, this is a "Frankenstein's Monster" of sorts when it comes to techniques. I used bits and pieces of both Ascension's Continent tutorial and RobA's regional map tutorial - and a lot of experimentation.
I'm pretty jazzed with the results. I know it's small, but my PC @ home is very old so I could'nt do anything bigger and still have any quality to the details.
About the only thing left to do is add the cities and various labels, scale, etc.
As always can critiques, comments, etc. are welcome.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Looks pretty good, I'm diggin it.
Yes, FAB. So what kind of topology is giving rise to the desert at bottom, ice at top then ? (Not that it really matters anyway...)
Thx for the responses guys...
I guess I really never really thought about Topology all that much. Though I kind of had North-Central America in mind with the climate spread. I wanted to see if I could get a "good looking" tundra/arctic area as well as the arid/desert region as I hadn't really tried to do that before.
There will be another continent that will be placed 'below' this one and the climate will be reversed arid/desert to tundra/permafrost/arctic.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
OK, that makes sense.
I suppose I could go back and make it a little less "desert-y". Mix some kind of green color in stead of the yellow-tan and make it more of a low-moisture steppe/plain area.
I'll give that a try and see how it looks.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
There is also a high pressure zone around 30 degrees north and south latitude that leads to reduced rainfall. Gives me a pretty good sense of scale that...
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
OK, I've got this about wrapped up. I went back and added some green to the arid areas so that they don't appear so stark, and I also added a little to the "tundra" in the north, to help break it up a bit.
I've uploaded 2 versions; 1 with cities, etc. 1 without.
About the only thing left to do is add a scale bar, and maybe add some political borders. I also thought I might tweak the oceans abit, maybe redo the texture.
I haven't quite worked out what I want the scale to be. So I'm open to suggestions for that.
FYI...for those of you interested the Large text font is Papyrus, the city label font is Segoe UI Bold Italic, the compass rose is actually a font too, Fantasy Clipart.
Last edited by Steel General; 07-06-2008 at 06:52 PM. Reason: additional info added
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
The plains start very abruptly... There needs to be some sort of transition between the two. Also, the ground to be in a radically different style compared to the rest of the land. Perhaps try to make it more... eh... I dunno, i just doesn't feel right to me.
Other then that, very nicely done. I love how the ice caps look... Although I like the icecaps of the first version better. It might be less realistic, but the first one looks a lot nicer (IMO).
All works shown in my posts are licensed under the Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License (good thinking jfrazierjr)
Consider all my maps to be usable by anyone for the CWBP. Feel free to ask me for the .xcf or to ask me to change the orientation or scale.
Thx for the feedback.
I see what you mean about the plains, that shouldn't be to hard to fix. A gradient and some air-brushing should take care of it
I'm still kinda on the fence with the tundra/ice cap area, I felt the first version was a little overboard so I broke it up some.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.