Page 1 of 2 12 LastLast
Results 1 to 10 of 19

Thread: June-Aug '21 Lite Challenge: Ruins of Tiasarpa

  1. #1
    Guild Member NoneTheWiser's Avatar
    Join Date
    Jun 2009
    Location
    Omaha, Nebraska, USA
    Posts
    74

    Wip June-Aug '21 Lite Challenge: Ruins of Tiasarpa

    One of my favorite types of architectural illustration is when a photo of ancient ruins is juxtaposed with an artist's rendering of what the monument might have looked like while it was still in pristine condition. And since this desert map challenge is a two-month affair, I decided to do two seperate maps, a sort of "before and after" snapshot of a desert river valley separated by a few centuries. Then I did an overlay highlighting the landmarks of the lush green "before" map by placing them in the corners of the arid "after" map:





    ### Latest WIP ###
    Last edited by NoneTheWiser; 07-18-2021 at 02:22 AM.
    Hinterland Mapview

    Follow me on Twitter: @SonOfJoxer


  2. #2
    Professional Artist Tiana's Avatar
    Join Date
    Oct 2009
    Location
    Winnipeg, Manitoba, Canada!
    Posts
    1,825

    Default

    I really like this concept for a map!

    Click my banner, behold my art! Fantasy maps for Dungeons and Dragons, RPGS, novels.
    No obligation, free quotes. I also make custom PC / NPC / monster tokens.
    Contact me: calthyechild@gmail.com or _ti_ (Discord) to discuss a map!


  3. #3
    Guild Expert Facebook Connected Arimel's Avatar
    Join Date
    Sep 2017
    Posts
    1,146

    Default

    These two maps look really smart combined together. That style works really well.

  4. #4
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,667

    Default

    Very Cool Maps! Welcome to the Challenge NoneTheWiser!

  5. #5
    Guild Member NoneTheWiser's Avatar
    Join Date
    Jun 2009
    Location
    Omaha, Nebraska, USA
    Posts
    74

    Default

    Thanks, Bogie! Can you remind me how to get my images to show up as clickable thumbnails in the forum threads?
    Hinterland Mapview

    Follow me on Twitter: @SonOfJoxer


  6. #6
    Guild Expert Adfor's Avatar
    Join Date
    May 2018
    Location
    Western Pennsylvania
    Posts
    1,022

    Default

    Inspiring, I love the concept. Your style is warm and inviting, well done.

    IR

  7. #7
    Guild Member NoneTheWiser's Avatar
    Join Date
    Jun 2009
    Location
    Omaha, Nebraska, USA
    Posts
    74

    Wip

    ### Latest WIP ###

    Ruins_of_Tiasarpa_FINAL.jpg

    Apparently I have to upload an image directly from my desktop to get the attachment to load as a thumbnail.
    Hinterland Mapview

    Follow me on Twitter: @SonOfJoxer


  8. #8
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,667

    Default

    Correct, you have to upload it from your computer to your post, you can't just link to it.

  9. #9

    Default

    Hi!

    This looks super nice! I like the desert town and its architecture. I think it would be cool if you added some roads to give the sand texture a bit of variation. It would also make it look more habitable.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------

    ---------------------------------------------------------------------------------------------------------------------------------------------------------

  10. #10
    Guild Member NoneTheWiser's Avatar
    Join Date
    Jun 2009
    Location
    Omaha, Nebraska, USA
    Posts
    74

    Default

    You make an interesting point, Kisachik. I modeled the green version (with roads included) first, then went back and erased the roadways for the desert model. The idea was that the roads had been overtaken by the desert sands, just like all the greenery. Plus the roads on the first map are actually the same color as the sand in the desert map. I might try adding slightly darker brown roadways on the desert map but eliminate the outlines of the road so it looks more like a trail. I have time to tinker with it some more, so I'll post an update as soon as it becomes available.
    Hinterland Mapview

    Follow me on Twitter: @SonOfJoxer


Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •