What software are you using?
-Rob A>
My simple task is this. I can’t figure out how to get the graticule lines to show up on my map when I export it to jpeg, tiff, pdf, or anything else. The problem is by default the graticule lines show up in front of the countries or on top of them. I can’t send them to the back. The only way to send them back is to convert the grid to graphics. When I do this I can then send the graphic behind the countries, but when I export the map they don’t draw. Does anyone know how I can accomplish such a simple task? That is getting the graticule lines to show up behind the countries and then successfully draw? Any help is much appreciated!
What software are you using?
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Can you make separate layers? Have you tried to right click save? Can you 'print to file' with software?
Have you gone through the help files? ArcGIS generally has good help files. That´s were I would start. If that does not work then look for instruction on making Mercator sailing maps in ArcGIS. They are the most likely map I can think of to use graticule lines.
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Gorkamorka
Switch to layout view. This is where you put together the pretty maps with scale bars, north arrows, legends, etc. Now double-click the data frame in the ToC on the left side of the screen. This will open the data frame properties. We're interested in the grids tab. Now click on the new grid button. The rest should be clear: choose graticule, set your desired grid size, etc. It will lead you the rest of the way...
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
Thanks everyone! Got it..
Yeah. I misread your original post. Sorry.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.