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Thread: Lost Temple of Moradin

  1. #1
    Guild Journeyer
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    Wip Lost Temple of Moradin

    Would like everyone's input on this. I think I've got it to a pretty good point, but, some experienced (and critical) options would be appreciated.

    This is the great temple of Moradin on the first level of the Undermountain. It's part of a larger map, so no scale or key on this part. The magenta circle in the bottom right is just a reminder to add a secret door later. The length of this is 250ft and at the widest is 100ft.

    Thanks in advance.

    Screen Shot 03-02-18 at 10.45 PM 001.PNG

  2. #2
    Guild Journeyer
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    Default

    Here's a close up for some more detail;
    Screen Shot 03-02-18 at 11.01 PM.PNG

  3. #3
    Guild Adept Guild Sponsor
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    The runes could be better integrated into the floor. As currently implemented, they don't fit in very well. What program are you using? It looks rather like Campaign Cartographer 3+ ...

  4. #4
    Guild Journeyer Guild Sponsor Arkidemis's Avatar
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    Mar 2018
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    You have a great base, but some of the shadows seem to be off. They are all going in a single direction instead of their shadows being away from any light sources. It's more obvious on the boxes near the south chandelier and the pillars.

    If you are using CC3+ I dont have mcuh advice as I'm still learning to use it myself, but you could use GIMP or PS and draw the shadows in yourself if you can't get CC3+ to display them correctly.

    Looks great though and I look forward to future updates!

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