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Thread: Dec/Feb "22 Lite Challenge: Wolfhaven

  1. #1
    Guild Artisan Turambar's Avatar
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    Default Dec/Feb "22 Lite Challenge: Wolfhaven

    This seems like a fun challenge. I just joined the Cartographers Guild, so I figure this would be as good a place as any to start.


    I chose a randomly generated city to start with from watabou's Medieval Fantasy City Generator:

    Randomly generated city map - watabou Medieval Fantasy City Generator.png

    Hopefully I can this done in time. I'll post a WIP soon.

  2. #2
    Community Leader Bogie's Avatar
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    Welcome to the Challenge Turambar! We always enjoy seeing new members jump right in to the challenges, it is a great way to build your mapping skills.

  3. #3
    Guild Artisan Turambar's Avatar
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    Quote Originally Posted by Bogie View Post
    Welcome to the Challenge Turambar! We always enjoy seeing new members jump right in to the challenges, it is a great way to build your mapping skills.
    Thanks Bogie!


    Here's where I'm at so far, still rough early stages... I decided to try something that I haven't done before, and turn the city into a 3D asset. Will probably be rough, since I am new at this.

    ### Latest WIP ###

    WIP #1.PNG

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    Community Leader wminish's Avatar
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    This is looking great so far, doing a 3D asset is a very novel approach. One thing you might want to consider is rotating the viewpoint a bit, the large building in the centre and the fortified keep are your centrepiece elements of the city and I don't think the current angle showcases them as well as it could. Rotating the viewpoint 45 degrees in either direction would potentially give a more interesting viewing angle.
    View my map and asset packs on CartographyAssets or DrivethruRPG. Support my work on Patreon. Take a look at my work on my Website or Instagram.

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    Looking good. Curious as to what 3D software you're using?

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    Guild Artisan Turambar's Avatar
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    Quote Originally Posted by wminish View Post
    This is looking great so far, doing a 3D asset is a very novel approach. One thing you might want to consider is rotating the viewpoint a bit, the large building in the centre and the fortified keep are your centrepiece elements of the city and I don't think the current angle showcases them as well as it could. Rotating the viewpoint 45 degrees in either direction would potentially give a more interesting viewing angle.
    Thanks! That's a great idea. I will definitely play around with the rotation and see if I can find a better angle.



    Quote Originally Posted by MatteBlack View Post
    Looking good. Curious as to what 3D software you're using?
    Having never done anything with 3D modeling before, I made the mistake of starting to edit this in Paint 3D. If you have recommendations on any free software which might have better tools for painting something like this, that would be awesome. Even better if I could pull this file into the new program without redoing it....

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    Guild Journeyer Marcolino's Avatar
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    wow, realy, realy god, looks like some boardgame.

  8. #8
    Guild Artisan Turambar's Avatar
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    Another update on WIP. Changed the angle a bit and added snow. Next steps will be the setting and fine tuning the aesthetics.

    ### Latest WIP ###

    Capture.PNG

  9. #9
    Guild Artisan Turambar's Avatar
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    Latest update.

    ### Latest WIP ###
    Wolhaven map v.4 (resized).png

  10. #10
    Community Leader Bogie's Avatar
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    The setting is great

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