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Thread: The Hag Tree WIP

  1. #1

    Wip The Hag Tree WIP

    Hi everyone,

    So I've decided to dive into the hand-drawn battlemap scene. Here's a sketch of something I'm currently working on. A coven of hags have taken up residence in the hollow of a massive tree in the middle of a swamp. When completed this piece will contain several layers, each showing the interior of a different level of the tree hut.

    Hope to have an update sometime next week.
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  2. #2
    Guild Expert Facebook Connected Caenwyr's Avatar
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    fascinating first sketch, Arsheesh, and in a style I'm not used to seeing from you! Will follow this one closely
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  3. #3
    Guild Expert Domino44's Avatar
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    This is looking really cool! I love the way the tree looks already.

  4. #4
    Guild Expert Adfor's Avatar
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    This is looking spiffy so far! This will be awesome when it's done, good work Arsheesh!

  5. #5
    Professional Artist ThomasR's Avatar
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    Nice start ! The free doodling vibe is really tangible and yet, one can easily see where this is going. I would love it if my clients sketches looked like this The mark of a master

  6. #6

    Wip

    Thanks everyone. OK here's an update. The linework for the exterior of the tree is now complete, next up I'll tackle the interior bits, starting with the crow's nest at the top of the tree. Within the tree there will be fourth other levels or sub-levels, the kitchen and dining room, the bedroom, the apothecary and the root cellar/pantry.

    Cheers,
    -Arsheesh
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    Last edited by arsheesh; 04-23-2019 at 05:57 PM.

  7. #7
    Community Leader Guild Sponsor Gidde's Avatar
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    This is really cool! Looking forward to the interiors.

  8. #8

    Wip

    Thanks Gidde. A bit of progress. Here we have about half of the interior areas. Starting from the tree top and working down we have the Crows Nest (which may or may not actually house crows), nest we have the loft where the hags sleep, and finally the apothecary where they brew their dark elixirs. Still to come are the kitchen, dinning room and root cellar.

    Cheers,
    -Arsheesh
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  9. #9

    Wip

    ...and I think this about wraps up the linework, on to flatting in the colors.
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  10. #10
    Guild Expert Facebook Connected XCali's Avatar
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    One of the hardest parts(for me) of doing a map is getting the line work right. I can definitely see how much effort went into yours. This is going to be a fun one.

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