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Thread: WIP-Renaissance forts-Awhayji Resources

  1. #1
    Guild Journeyer 4maram's Avatar
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    Wip WIP-Renaissance forts-Awhayji Resources

    Hi, here's the main base for a Renaissance-style fort.

    It's part of a project world that I'm developing. It will be in the Renaissance age, and with that type of technology, you need forts noticeably different from the usual medieval castle.

    This has been done with pen paper and a ruler, and represents a 4 points fort.

    Renaissance-Fort-4points.jpeg

    It represents 6 levels of height:
    -0 Moat
    -1 covered outer round and parade
    -2 curtain-defending batteries
    -3 glacis (esplanade at the bottom)
    -4 bastions
    -5 top of the main wall

  2. #2
    Administrator Redrobes's Avatar
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    Ohh nice map and interesting technique ! I think my first time seeing something like that done with traditional drafting rulers. Do you colour the shapes in or remove the construction lines later on ? Well I guess I will have to see this one progress.

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    Guild Expert Adfor's Avatar
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    The approach is genius. I appreciate the symmetry, and the traditional ruler technique that created it, well done. Interested to see further progress.

    IR

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    Guild Journeyer 4maram's Avatar
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    Here's the fort without the building lines, and some other detail, like the passages to get to the curtain-defending batteries or the ramp to get to the bastions. They have to be wide enough so that when the fort is built, the defenders can fit the cannons through them to their final places.

    4Point-Fort-Clean.jpeg

    You may notice some simetric aberration. That is because it's not the original, but a copy, and I don't have square and bevel here.

    I may make an elevation sketch and maybe a proyection from one of the corners and from a high point of view, but I'll keep it as clean as possible to ease the making of copies, so no coloring.
    Last edited by 4maram; 11-11-2020 at 07:04 PM.

  5. #5
    Guild Journeyer 4maram's Avatar
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    Map

    I redicovered SketchUp and had some free time so I made a model of the fort in 3D.

    PlanoSucio.PNG

    Plano+glacis.PNG

    MainOutline-Clean.PNG

    Curtains.PNG

    Interior.PNG

    CleanMap.PNG

    Volume1.PNG

    Volume3.PNG

    PaintedModel.PNG


    Okay, If I'm going to be honest, I found some plans of the Castillo de San Luis de Bocachica, and reverse engineered it's geometry, and made the model. Here's the original: look at the first page
    Last edited by 4maram; 11-24-2020 at 11:58 AM.

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    Guild Journeyer 4maram's Avatar
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    I'd like to add cannons and (gah! english lexic is so limited!) merlons for cannons (in spanish: cañonera (not the gunboat, the fortification element)) but, while on paper it wouldn't take long, on the program it will begin to act up, erasing parts of wall and more things, so I'm not making them.
    Last edited by 4maram; 11-24-2020 at 12:11 PM.

  7. #7
    Guild Journeyer 4maram's Avatar
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    Here's another image showing the scale of this fort. It's HUGE.

    Scale.PNG

    Those black spots indicated with red arrows are people.

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    Administrator ChickPea's Avatar
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    This is a cool project! Nice work so far.
    "We are the music makers, and we are the dreamers of dreams"

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    Guild Master Facebook Connected - JO -'s Avatar
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    Nice work !

  10. #10
    Guild Journeyer 4maram's Avatar
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    Now I'm making a 5 points fort, basing it off the 5 points fort at Jaca, Spain.
    Now is still a bit blurry but I'll be able to clear it enough with some time.

    5P dirty baseline.PNG

    Am I the only one who sees also a flower there?

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