Good idea picking that location for a zombie stand off. The reference you used has a lot potential for traps and escape routes to adjacent buildings.
I was casting about for ideas, and thought of something that's actually around here, in a small town in Iowa, that would make a good zombie fortress. Grain elevators (at least the concrete ones) are solid structures with limited entrances and no windows to smash. They're usually in flat areas, often on a river, and pretty tall ( 15 stories).
When Greensburg, Kansas was hit by an F5 tornadothat destroyed 95% of the town. The only major building to survive was the grain elevator. Add in that Iowa is pretty well prepared for the zombie apocalypse (and that's before we start talking about the Zombie Apocalypse Survival Camp and Zombie Burger shops).
So, here's a quick brainstorm sketch:
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Zom EX 1.png
Planning on basing the actualone on a mash up of locations, and tricking it out quite a bit. One possibility I'm considering is an old brewery complex.
Last edited by Diamond; 11-10-2017 at 06:04 PM.
Good idea picking that location for a zombie stand off. The reference you used has a lot potential for traps and escape routes to adjacent buildings.
Last edited by XCali; 11-10-2017 at 12:27 AM.
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
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~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
Another entry that looks like it could be a lot of fun
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Some of the sketches...
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baileys 1.png
The general vicinity.
silos b.png
The top of the bins, without the headhouse and gallery.
silos d.png
The interior of the bins.
I might need to make a little explanation of a couple of terms and the operation of an elevator. Grain arrives, usually by truck, to be dumped in an underground hopper. Conveyer belts move the grain to the equipment that weighs it, cleans it, and raises it to the top. The headhouse, AKA cupola, is the part of the elevator that houses said equipment. It's then dispersed to the bins (silos) by a conveyor system, housed in the gallery. The bins are normally just big hollow towers, 15-20 feet in diameter and 80 to 120 feet high, filled with grain. A couple of floors worth of living space, at least, should be available. When sending it out, the grain can be poured out the bottom into a truck or train car.
And the railway will be providing a nice extra bit of defence.
Oh, and note that having access to a lot of grain has some nice benefits as well - food and fuel. Despite what films and TV woud have you believe, gasoline doesn't last forever. Untreated gasoline starts going bad withing a few months and is unusable in six months to a year. Properly stored and treated gasoline lasts about two years. (TWD is about a year past where they should be driving anything anymore.) But, with a few bits and bobs from the local hardware store, that grain can be made into ethanol fuel...
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
-------------------------------------------------------------------------------------------------------
~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
### Latest WIP ###
Map 2 b.png
Wow! This is getting a bit technical
I can't do technical for some reason. That's why I gave up on the pylon idea. Couldn't wrap my head around all the angled girders at different angles and how to modify it properly! LOL!
You seem to be doing a very professional job of it all
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying