a bit early for constructive criticism as yet, but i like what you're trying to do.
Last year I made a touring map of Auralia. I found an 19th century map of an area which is very similar to that corner of Auralia.
I now wish to use my modern Auralia map to faithfully reconstruct a map of the same area as it might have looked in 1886.
The inset map is of Australia , South Western Victoria. In fact I live in the lower right hand corner.
The map got my interest because so much has changed in over a hundred years. A lot of places are no longer there, names have changed and most of the railways have gone.
The different coloured sections are old shires, some of which no longer exist or have merged with other shires.
Australian map --------------Last Years Auralia Map ------ My work in progress
ScreenHunter_01 Aug. 14 22.12.jpg Final auraliacut.jpg interim shot.jpg
I welcome any help and criticism.
Cheers Surveyor
a bit early for constructive criticism as yet, but i like what you're trying to do.
My finished maps
"...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."
I have done some more research and it now seems that halftone mapping techniques would be very unlikely to have been used as early as 1886.
Yet the moire pattern from the supposedly original map very much suggested this to be the case, so I suspect that my old map may be a later halftone reprint of the original map. I spent many hours trying to emulate the halftone colours with a combination of the newsprint filter and various overlayed colours. (I am using Gimp). I found this a very difficult task. I tried also in PS but found the halftone filter there to be very limited. Enlarging the inset shows the simulated halftone attempt.
Here is a progress report for your criticism and comment.
wip.jpg
Not sure if this will help, but there is a second way of getting a halftone effect in PS. If you turn the drawing into a bitmap (image/mode/bitmap), you may have to go grayscale first to get the bitmap option to become active, it opens up more halftone choices (but obviously in pure black and white only), but you can make the b/w halftone image a new layer over your colour one and use a multiply blend and play with the opacity.
Last edited by ravells; 08-20-2011 at 07:13 AM.
Ravells, I played with both Ps and Gimp and I came up with this. Still done with Gimp. starting to put in detail.
auralia putting inmountains.jpg
That looks pretty good! It's hard to tell what sort of half tone process was used on the original map because of the resolution, but on my monitor anyway you've got very close.
Ok , I think I have done as much as I can. I am reasonably pleased with what I tried to achieve, but I feel that I failed to make it an interesting map.
In the end it was a blend of Gimp and Ps . It is great that Gimp can save and read PSD files. This enabled me to make and use Hose brushes in Gimp utilise Ps.'s use of layer groups and other stuff.
Aurelliaolddone.jpg
yow, that looks it was scanned from one of the atlases I used back in grade school
My finished maps
"...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."
Yeah, kudos for authenticity.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps