Originally Posted by
Adfor
It's a start, that's what counts. We were all where you are, once, don't be discouraged.
It's clean, that's a good start, I love your labeling, I struggle with that. It's interesting to see someone focus more on the underwater portion, than above sea level.
My critique would be that your legend conflicts a lot with what is on the map. You have kelp in one area as defined by the key, but another area with no confined dots like the key, labeled as 'kelp'. Second, there are redundancies all over, like labeling a few boulders as 'large rocks', when they are already clearly defined by the legend.
I think color could help with clearing up the redundancies. It would help better define your legend, so you don't have to label things like 'sand' on the map itself, because the eye would just look at the yellowish-blue under the waves and think, 'that's sand'. Also, that would allow you to shift that label over to the key, where it should be.
Otherwise it looks a fun infiltration encounter map, I dig it.
IR