What is it that you'd actually like to accomplish?
Trying to create something from scratch in Blender might not be the most efficient way to do it, although learning Blender can be profitable in itself.
Once you have an image which is drawn using the "equirectangular" map projection, you can use any of a large variety of programs to draw that map on a sphere, either as a fixed image (photoshop plugins are available for this) or with an interactive result.
Personally I like to use Celestia to interact with planetary maps, but there are many other ways to do it.
One of them is to use Google Earth itself:
The instructions above were extracted from https://worldbuilding.stackexchange....p-onto-a-globe
1. Create an Image Overlay: Right-click "My Places" and select "Add > Image Overlay". Give the overlay a name, and then either put the URL of the image in the Link box or click the Browse... button to use a file from your computer.
2. Position the Image: On the Location tab change the borders of the image so it covers the whole globe, i.e. North: 90N, South: 90S, East: 180E, West: 180W.
Turn off any layers that will interfere with your map, such as roads, borders, labels, terrain, etc. If the borders don't line up with yours, you probably have a map projection other than equirectangular.