Results 1 to 6 of 6

Thread: Squares in FT

  1. #1

    Help Squares in FT

    I have recently been playing around with FT and somehow I have managed to get squares in the map. (see image) I have tried using the smoother and the rougher, the raise and lower terrains but can't seem to get rid of them. I would like to just set an elevation for a given area and then make minor adjustments. Is that possible with FT or do I need to export it to Gimp or Wilber for that kind of work.

    Thanks


    squares.jpg

  2. #2
    Administrator waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    3,607

    Default

    It looks like you managed to get a tiny (on the order of a few editing samples) hard-edged square brush with a large value. Or a tiny multiply brush gone wrong. It's hard to say exactly what happened here. One way to get rid of it is to use the freehand selection tool to draw a selection around the areas that are causing the problem and then use the Tools>>Global Smooth for each of the channels until you find the offending one. Or use Tools>>Global Set with a value of 0 on successive channels to find the offending channel.

    Be sure to check out http://www.fracterra.com/CGTutorial/index.html for some hints on how to avoid such problems.

  3. #3
    Community Leader Jaxilon's Avatar
    Join Date
    Nov 2009
    Location
    A beach in Ecuador
    Posts
    5,548

    Default

    No idea about FT but it kinda looks like a lost civilization that might be worth doing some digging in.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

  4. #4

    Default

    Interesting idea, I didn't think about that. Thank you Jaxllon. I did manage to get it fixed, but I will keep that in mind and set a section up as some ruins.

  5. #5

    Default

    thank you Waldronate.
    After using freehand select, I ended up using Tools>>Global set>>Altitude set then adjusted it to the surrounding terrain. From there I can use the raise and lower in small units to make further adjustments.
    Thanks for the link.

  6. #6
    Administrator waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    3,607

    Default

    Hooray! My slight knowledge of FT paid off once again!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •