My observances and reading on wiki about these things is that you do the following...
Dividing the world up into 6 (5) bands along the equator. Start at the equator and then every 30 degrees there is another band.
These bands roughly equate to (+ or - 0-30)Tropical, (+ or - 30-60)Temprate, and (+ or - 60-90)Arctic.
Decide which way your planet rotates.
The tropical bands go in the opposite direct to the rotation of the planet.
The other wind bands reverse the wind direction of the band before it...
So if you have the planet rotating right, then the tropical band will go left, the temprate will go right, the arctic will go left.
And the very last part is now figuring out the local climate zones...
Anywhere you have a mountain range is likely to have a jungle or forest on one side and desert on the other. This is because percipitation flows with the wind.
If you have a mountain in the tropical zone and the wind patterns are the same as above them on the left side of that mountain is going to be a forest and on the right a desert.
Plains exist between Jungles and deserts as percipitation re-accumulates.
That is to say lets say you have 2 mountain ranges on opposite sides on the continent and the ranges are slightly inland, you will have, starting from the left...
Forest > Mountain > Desert > Plains > Forest > Mountain > Desert
The extent of this has to do with the temprature of the area (those climate bands) and the amount of water in the area to begin with.
Lots of rivers/lakes = lots of trees (by mountains = jungles, by lakes = forests... generally speaking)
Medium amount of rivers/lakes = few trees but lots of grassland (savanah/plains/tundra)
No to little amount of river/lakes = small amount of vegitation which results in deserts
So while i don't know which way the wind blows on your map and thus can't tell you if it is "accurate" in that way. there is one huge stand out flaw... Climates almost never (if at all) cross mountains and on your map they do a lot.