Just a bit of clarification on the first post. The background was made with a background basic color layer and three overlay layers: randomized desaturated plasma layer 100% opacity, two pattern layers(50-70% opacity) for which the patterns( a concrete one and wooden one) i found in one of the many free textures packs available online. Side note, concrete and wet/moldy wall textures can do wonders. Those two layers were also slightly bumped and one of them had the gimp canvas effect added. Usually I also implement a grungy brush on a fourth overlay layer for some darker spots but this time I wanted to leave such a light paper texture.
Ok, now to the next update. After drawing the coastline+river layer I did the line work for three additional layers. Mountains, hills and forest. I am trying out a mountain style similar to the line -minimalist approach Max sometimes uses and since this is a forest heavy map I needed to somehow draw it around some hills without it looking totally awful. So far I am happier with the results than I thought I would be..yay.
Falmardor_wip_2.jpeg
So there, comment, criticize, suggest, anything is welcome and appreciated. Next update will hopefully be on Friday
Cheers,
Barek