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Thread: "Spectres & Shadows" – dungeon 1

  1. #1
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Default "Spectres & Shadows" – dungeon 1

    "Schimmen & Schaduwen" is a Belgian fantasy RPG dating all the way back to 1989 (I was just 5 years old back then...). The guys behind the game call themselves The Wise Tree. They publish several books until about the mid 90s, when they inevitably get entangled in the wonderful distractions of the real world. The game never dies, however. In the early 2000s, they scan the books, rework them and publish the content free of charge as a series of PDFs. You can still download them here (if you happen to read Dutch).

    Recently however one of the original developers decided to completely overhaul the game, adapt it to the modern times and republish it in English. That edition of the game will be called "Spectres & Shadows". It's not finished yet, but what's there already is seriously awesome. The new game will be funded through Kickstarter, and to make things really attractive from the get go, he decided to team up with his old buddies and attract a cartographer to revamp the old dungeon maps. And that's where I got involved.

    So yeah, I'm now drawing the first of five dungeon maps! Below is the sketch provided by The Wise Tree:

    0. client sketch.jpg

    Which I first turned into this isometric "blueprint" :

    Dungeon 1 (1).jpg

    And which I'm currently turning into an actual dungeon map:

    Dungeon 1 (3).jpg
    Caenwyr Cartography


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  2. #2
    Community Leader Bogie's Avatar
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    Congrats on the commission, looking good!

  3. #3
    Guild Expert Adfor's Avatar
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    Really glad they're allowing you to share this as it's developed. Digging what you have so far, more please!

    Cheers!

    IR

  4. #4
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Thanks guys! Glad you like it so far!

    In the meantime I've been able to finalise the linework, and the next step now is to start colouring and shading this beast! Since there's not gonna be many light sources and I still have to keep it readable, this might turn out to be something of a challenge... but what's a map without a challenge, right?

    Dungeon 1 (7 - linework).jpg
    Last edited by Caenwyr; 09-11-2019 at 03:57 AM.
    Caenwyr Cartography


    Check out my portfolio!

  5. #5
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Alright, here's a first splash of colour!

    Dungeon 1 (7 - splashacolla).jpg
    Caenwyr Cartography


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  6. #6
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Alright, and here's shading!

    Dungeon 1 (8 - shading).jpg
    Caenwyr Cartography


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  7. #7
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Next step: an inset showing the other end of the portal.

    Dungeon 1 (12).jpg

    This is getting pretty close to completion!
    Caenwyr Cartography


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  8. #8
    Community Leader Bogie's Avatar
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    The lighting is fantastic!

  9. #9
    Professional Artist ThomasR's Avatar
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    I've already said that there's a comics vibe coming from your maps and that's especially palpable with the little characters. I' love what you have here and I'd love to see you try a CMYK palette to reinforce the BD look

  10. #10
    Guild Expert Facebook Connected XCali's Avatar
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    Stares in awe...

    Magnificent. Wow.

    (Only feedback, the white background is distracting.)

    Still, you are legit.

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