Results 1 to 7 of 7

Thread: HELP NEEDED: 3D Sphere with Latitude and Longitude lines

  1. #1
    Guild Apprentice Facebook Connected Maezar's Avatar
    Join Date
    Sep 2013
    Location
    Greenest, NJ
    Posts
    39

    Question HELP NEEDED: 3D Sphere with Latitude and Longitude lines

    Hello,

    Can anyone suggest the best way for me to learn to apply 3d lat/lon lines to a sphere in 3D Max? I don't want them to be painted textures: I need them to actually be part of the model ... subtle grooves or bumps would be best.

    I'd actually be willing to commission this project if there is an able modeler among us.

    Thanks,

  2. #2
    Guild Artisan Katto's Avatar
    Join Date
    Apr 2009
    Location
    Dortmund, Germany
    Posts
    709

    Default

    The easiest approach would be to add the UV map of the sphere as a displacement/bump map. Here's a quickie...
    Attached Images Attached Images

  3. #3
    Administrator Facebook Connected Robbie's Avatar
    Join Date
    Mar 2006
    Location
    Dayton, OH
    Posts
    3,877
    Blog Entries
    6

    Default

    I can't walk you through it now because I'm on vacation, but I think you can create a material that is basically a gradient map (ramp) that is linear and has a black line at the beginning and is white at the end...it's hard to explain, but if you collaps the gradient ramp like this:

    Code:
    ####----------------------#
    ^  ^^                    ^
    (# is black and - is white)
    You can apply that map as a face map and it will appear as a wireframe, you can then use a mix map to mix it with your actual texture.

    Another way would be to render a sphere slightly larger than your globe and create a standard map that renders as wire instead of solid.

    I could do this for you, but not until I'm off my vacation...I don't have access to 3ds max. I am a modeler as part of my day job, but no need to commission...you've already donated If you can wait til Monday I'll do it for you.
    Fantaseum (https://www.fantaseum.com)

    Robbie Powell - Site Admin

  4. #4
    Guild Apprentice Facebook Connected Maezar's Avatar
    Join Date
    Sep 2013
    Location
    Greenest, NJ
    Posts
    39

    Default

    Thanks all. I ended up purchasing a model online for $5

  5. #5

    Default

    Wish I had seem this earlier, but for anyone else needing the info... If you want actual raised lines, simply create (or clone-copy) a second sphere and add the Lattice modifier to it. Choose Struts Only from the -Parameters rollout, and set the radius for the struts to your liking. You can either group, link, or attach the 2 spheres together if you need to animate it turning.
    lattice.jpg

  6. #6
    Guild Apprentice Facebook Connected Maezar's Avatar
    Join Date
    Sep 2013
    Location
    Greenest, NJ
    Posts
    39

    Default

    THanks @3danm8r. I'm stuck trying to add polar circles and tropics.

  7. #7
    Guild Expert johnvanvliet's Avatar
    Join Date
    Jul 2012
    Location
    N 42.39 W 83.44
    Posts
    1,091
    Blog Entries
    4

    Default

    old but for anyone looking
    GDAL will do this easily
    and so will the old program "MMPS"
    Matthew's Map Projection Software

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •