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Thread: The Forest Ruins

  1. #1
    Guild Master Facebook Connected jtougas's Avatar
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    Wip The Forest Ruins

    This was an idea that came to me tonight. It also turned into a experiment in creating things myself. All the elements except for the ground texture were created by me.

    JTougasforestruins.jpg
    Last edited by jtougas; 06-03-2011 at 11:05 PM. Reason: Uploaded wrong Image
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    Community Leader Facebook Connected Steel General's Avatar
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    I like it, but my one "issue" is that the tree pattern is noticeably repeated.
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    Guild Master Facebook Connected jtougas's Avatar
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    I see what you mean. I need to draw a few more kinds of trees
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    Community Leader Facebook Connected Ascension's Avatar
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    Yeah, it might not be a repeated pattern but they're all the same size and shape. Pretty cool, though. I'd see me using this.
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    Community Leader Facebook Connected tilt's Avatar
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    looks very nice.. got 2 little comments: the trees look rather large in comparison to the ruins. In addition to the comments above, try throwing a (or more) colored cloud layer (or the gimp equivalent) over the trees to tint them differently.
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    Guild Artisan Aval Penworth's Avatar
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    I agree about the repitition. But I love the way you have made the treed sections seem to have different heights!
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    Guild Master Facebook Connected jtougas's Avatar
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    Wip

    Thanks for the feedback everyone. I decided to start this over with a bit more detail. I added towers to the ruins and am currently working on making some new tree brushes.
    JTougasforestruins2.jpg
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

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  8. #8
    Guild Master Facebook Connected jtougas's Avatar
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    Wip

    I decided that since I was starting this over, it would make sense to work on some details. I always enjoy encounter maps that are very detailed with lots of "bits and bobs" that help make the scene. I started work on that principle here. I also made everything bigger to get the scale a bit better.
    JTougasforestruins2.jpg
    Last edited by jtougas; 06-06-2011 at 03:46 PM.
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

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    Kingdom Of Shendenflar Campaign Setting (WIP)

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  9. #9
    Guild Master Facebook Connected jtougas's Avatar
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    And here is the "Original" version of this with some color variation on the trees.
    JTougasforestruins.jpg
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  10. #10
    Guild Master Facebook Connected jtougas's Avatar
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    Wip

    I finally settled on some trees that I liked. I had originally layered the castle ruins and moved them a click or two over on each layer for a sense of depth but decided that I didn't really like the effect and went with a simple shading instead. All in all I like how this turned out. I think a encounter map of the floor plan of the main house may be next....

    JTougasforestruins.jpg
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

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