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Thread: Do CC3 and CD3 have GM/player views like Fractal Mapper?

  1. #1

    Question Do CC3 and CD3 have GM/player views like Fractal Mapper?

    Hi.

    I am finally going to cave in and purchase myself Campaign Cartographer 3 and City Designer 3 from ProFantasy after getting my feet wet with Fractal mapper.

    A large issue I had with Fractal Mapper was the lack of support and such, which I am hoping ProFantasy does better at.

    Anyway, can anyone please tell me if the CC line of products have a GM view/Players view option like Fractal Mapper? I got myself an entire extra monitor I log around for DMing with my Macbook, which I use to show the players new rooms and floors one by one by removing secret layers.

    I am just PRAYING I can pass the learning curve, and not lose a fortune on these things.

  2. #2
    Community Leader NeonKnight's Avatar
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    Yes. I will answer in detail in a bit, i have to step out.
    Daniel the Neon Knight: Campaign Cartographer User

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  3. #3
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by celestialkin View Post
    Hi.

    I am finally going to cave in and purchase myself Campaign Cartographer 3 and City Designer 3 from ProFantasy after getting my feet wet with Fractal mapper.

    A large issue I had with Fractal Mapper was the lack of support and such, which I am hoping ProFantasy does better at.

    Anyway, can anyone please tell me if the CC line of products have a GM view/Players view option like Fractal Mapper? I got myself an entire extra monitor I log around for DMing with my Macbook, which I use to show the players new rooms and floors one by one by removing secret layers.

    I am just PRAYING I can pass the learning curve, and not lose a fortune on these things.
    If you don't mind my asking, what type of support issues are you having? Ed, the software creator of Fractal Mapper appears to be fairly responsive to inquiries from everything I have experienced. or are you more talking about support in terms of new updates (additional content)???
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    Community Leader NeonKnight's Avatar
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    OK, Back.

    The way CC3 supports a GM viewer/Player Viewer (based on what I 'think' you want), is to place the things you only want a GM to see (like secret doors, monsters etc), on a seperate 'Layer' which can then be hidden for the players to not see.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  5. #5
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by NeonKnight View Post
    OK, Back.

    The way CC3 supports a GM viewer/Player Viewer (based on what I 'think' you want), is to place the things you only want a GM to see (like secret doors, monsters etc), on a seperate 'Layer' which can then be hidden for the players to not see.
    Yes and no. Each layer has an attribute named "secret" (in FM 8 anyway, in FM7, there was ONLY a single GM layer). FM has a second view where it opens a new window that you can drag to another monitor. The second view will not show any objects which are on the layers with the secret attribute checked. Also note, as you move on the main window, there is a cursor that moves on the players view (which oddly enough is named "GM's Screen"??????). Basically, whatever view the GM has is what the view is on the player screen in terms of zooming, panning, etc...
    My Finished Maps
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    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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  6. #6
    Community Leader NeonKnight's Avatar
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    Quote Originally Posted by jfrazierjr View Post
    Yes and no. Each layer has an attribute named "secret" (in FM 8 anyway, in FM7, there was ONLY a single GM layer). FM has a second view where it opens a new window that you can drag to another monitor. The second view will not show any objects which are on the layers with the secret attribute checked. Also note, as you move on the main window, there is a cursor that moves on the players view (which oddly enough is named "GM's Screen"??????). Basically, whatever view the GM has is what the view is on the player screen in terms of zooming, panning, etc...
    Ahhhh. See, having never used FM, I can only speculate what someone may be asking. In CC3, if I have a map for me (GM) and a map for Players, I would put my 'Secret GM Stuff' on a LAYER Called Game Master and then just hide it.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  7. #7
    Community Leader Gandwarf's Avatar
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    I think you can open two windows in CC3 by just starting the software twice on the same computer. You can then load the same map, hide stuff in one version (for the players) and keep stuff in the other version (for the DM). Drag both windows on their own monitor, et voila?

    EDIT: reading jfrazierj's post again, it's not the same as what FM can do
    Last edited by Gandwarf; 05-21-2009 at 07:39 AM.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  8. #8

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    Quote Originally Posted by jfrazierjr View Post
    Yes and no. Each layer has an attribute named "secret" (in FM 8 anyway, in FM7, there was ONLY a single GM layer). FM has a second view where it opens a new window that you can drag to another monitor. The second view will not show any objects which are on the layers with the secret attribute checked. Also note, as you move on the main window, there is a cursor that moves on the players view (which oddly enough is named "GM's Screen"??????). Basically, whatever view the GM has is what the view is on the player screen in terms of zooming, panning, etc...
    That's a pretty cool feature.
    jaerdaph
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  9. #9
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by jaerdaph View Post
    That's a pretty cool feature.
    It is indeed.... I have been trying to get Ed, the developer of FM(and other products) over here for quite a while. I sent him yet another email last night asking him to pop in. Note that he also makes Astrosynthesis(SP????) which is a solar system/galaxy style mapping program. I don't have it because I don't do that type of mapping, but I have heard it's pretty darn cool.
    My Finished Maps
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    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  10. #10
    Community Leader jfrazierjr's Avatar
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    Ok... so I figured I would throw up a few screenshots. This is the GM view(right side) (player view really...????) side by side with the main application window(left).
    FM8_1.png

    And here is the layer selection window
    FM8_2.png

    And finally, after changing the Towns and Cities layer to secret, the player view changes to hide those objects(for example, during play on a second monitor or projector.
    FM8_3.png
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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