i ike it a lot, looks like a perfect players handout.
A really big island.
This map was used a lot more than initially planned, Equinoxe is a minor kingdom, pratically unknown to the rest of the world.
During the first levels all adventure was confined to the coasts of this handdrawn piece, now the players are at 7th level they already explored all the main details and went off to distant lands.
Kingdom_of_Equinoxe__Update__by_GasparNolasco.jpg
It was basically hand drawn, details and overlays added with Photoshp CS3.
Guess I should have used more measurements and rules --it looks like a quick work, I guess.
My dA account: http://gasparnolasco.deviantart.com
i ike it a lot, looks like a perfect players handout.
Already repped you for this after seeing it on your Deviantart gallery. Really nice stuff. Love to see more in this style...I dig the grunge.
M
Sometimes the quick works give you the best look
Verra nice!
My finished maps
"...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."
Very nice indeed. Is there going to be a kingdom of Oxygene to follow (sorry, I'm a Jean-Michel Jarre fan!)
My dA account: http://gasparnolasco.deviantart.com
Cool! There's another one! Been a fan ever since Blade Runner.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
Bladerunner was Vangelis...also a really good composer. Jean-Michel Jarre hasn't (to my knowledge) scored for film but his father, Maurice Jarre has done tons.
Ah. Me ineptum. Still. Liked Oxygene, Equinoxe... there's another one that escapes me 'cause I can't get to iTunes right now.
To the matter at hand. This map looks really nice in thumbnail and actually looks really nice full size. Those mountains really say, "MORE."
I like the way you staged your game. Low level easy on the coast, progressively harder as you move inland. I've never really been good at that as a GM. The hardest part is giving that burnt fingers, back off warning to players who venture beyond their skill areas. I either have to kind of fudge in the player's favor, which kind of damps out the warning value or just watch them die. As a cruel vindictive GM, though, I've managed to teach players caution over time. Those that don't drop out of my games.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.