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Thread: The Cave Labyrinth

  1. #1

    Default The Cave Labyrinth

    So, just started this one.

    Labirinto.jpg

  2. #2

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    In order to have a sense of dept the darkest colour should be on the top or near the ground? I'm not sure of how this looks right now.

    Labirinto.jpg

  3. #3
    Guild Expert Adfor's Avatar
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    I like the layout so far, Amanda, very pleasing to the eye. You could add some simple line detailing; stalagmite/tites, ect and this one would stand out very nicely. I think if you did some elevation work in there too, it would help to make it look not so streamlined, because caves certainly don't form quite so perfectly symmetrical.

  4. #4

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    Quote Originally Posted by Adfor View Post
    I like the layout so far, Amanda, very pleasing to the eye. You could add some simple line detailing; stalagmite/tites, ect and this one would stand out very nicely. I think if you did some elevation work in there too, it would help to make it look not so streamlined, because caves certainly don't form quite so perfectly symmetrical.
    Which one does looks better?

    Labirinto.jpg

    Labirinto.jpg
    Last edited by Amanda91; 02-13-2019 at 05:20 PM.

  5. #5
    Guild Expert Adfor's Avatar
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    The first gets confusing because of the grey space in between caverns. I personally think the second one is more clearly viewable in terms of what is cavern, and what is background.

  6. #6

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    Quote Originally Posted by Adfor View Post
    The first gets confusing because of the grey space in between caverns. I personally think the second one is more clearly viewable in terms of what is cavern, and what is background.
    A little update

    Labirinto.jpg

  7. #7

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    I think its starting to get nice.

    Labirinto.jpg

  8. #8
    Guild Expert Adfor's Avatar
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    Quote Originally Posted by Amanda91 View Post
    I think its starting to get nice.

    Labirinto.jpg
    Looking great! Keep it going!

  9. #9

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    Any cool cave elements I can use to fill it up? I'm bad at elements.

    Labirinto.jpg

  10. #10

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    Last update before going to sleep, can anyone tell me how can I give the sensation that the map is going to a level bellow? I mean, like some narrow corridors are getting even deeper underground.

    Labirinto.jpg

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