Page 1 of 2 12 LastLast
Results 1 to 10 of 19

Thread: Feb / Mar '18 Light Challenge: Marwels Tirwedh

  1. #1

    Default Feb / Mar '18 Light Challenge: Marwels Tirwedh

    It's been a while since I did a challenge so here I am! I went through a bunch of different height maps and ways for generating them over the last few days but this is the one I've finally settled on out of the several I did (it's actually the first one I did). Here's what I have so far.

    ### Latest WIP ###

    world1b.png

  2. #2
    Guild Apprentice
    Join Date
    Feb 2018
    Posts
    36

    Default

    Cool, love the texture. If you get a chance, I'd love to know how you did the height map.

  3. #3
    Guild Adept Tonquani's Avatar
    Join Date
    Nov 2017
    Location
    Cumbria, UK
    Posts
    400

    Default

    Really nice start, loving the mountains and the shape of the rivers is superb.

    Just a couple of comments: Not sure if the blue land glow isn't just a little distracting. Sorry, you may have loads of other stuff to do with the sea/coast, but at the moment it really drew my eye away from the land (which is excellent!). Also, your rivers are a great shape, but is it worth considering thinning them down a bit as they seem really prominent...

    T

  4. #4

    Default

    Quote Originally Posted by kenan View Post
    Cool, love the texture. If you get a chance, I'd love to know how you did the height map.
    Thanks! Good news for you, there is a full and comprehensive tutorial available on the guild which was what I followed to make this map, tutorial is here: https://www.cartographersguild.com/s...ad.php?t=18280

    Quote Originally Posted by Tonquani View Post
    Really nice start, loving the mountains and the shape of the rivers is superb.

    Just a couple of comments: Not sure if the blue land glow isn't just a little distracting. Sorry, you may have loads of other stuff to do with the sea/coast, but at the moment it really drew my eye away from the land (which is excellent!). Also, your rivers are a great shape, but is it worth considering thinning them down a bit as they seem really prominent...

    T
    Right now the glow is kind of a place holder, I'm not sure what I'm going to do with the sea but I'll have a play with it and see if I can get something better. I'm not sure how easy it is to thin down the rivers at this point but I might have a scratch round them soon.

  5. #5
    Guild Apprentice
    Join Date
    Feb 2018
    Posts
    36

    Default

    Quote Originally Posted by QED42 View Post
    Thanks! Good news for you, there is a full and comprehensive tutorial available on the guild which was what I followed to make this map, tutorial is here: https://www.cartographersguild.com/s...ad.php?t=18280.
    Thanks! I'm new here and didn't realize that existed.

  6. #6
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,664

    Default

    Welcome to the Challenge QED42.

    Love the texture and the height map / mountains hills. I think the rivers are darn near perfect except for 1 spot. On the south west peninsula there is a river that runs from jsut a fraction of an inch from the west coast all the way across the peninsula to the opposite coast. If the west coast wasn't right there the river would be fine, but I find it hard to see how the down hill flow would cross the land mass, unless that west coast started way up on a high cliff side.
    Even with that minor glitch, this is a superb map.

  7. #7

    Default

    The land looks really nice. Nice work on blending those mountains, a lot of people have difficulty with this step. Look forward to seeing what you do with the sea.

    Cheers,
    -Arsheesh

  8. #8

    Default

    Quote Originally Posted by Bogie View Post
    Welcome to the Challenge QED42.

    Love the texture and the height map / mountains hills. I think the rivers are darn near perfect except for 1 spot. On the south west peninsula there is a river that runs from jsut a fraction of an inch from the west coast all the way across the peninsula to the opposite coast. If the west coast wasn't right there the river would be fine, but I find it hard to see how the down hill flow would cross the land mass, unless that west coast started way up on a high cliff side.
    Even with that minor glitch, this is a superb map.
    Thanks Bogie! Some of the rivers are a little excessive but Wilbur wants what Wilbur wants! In future I think I might spend a bit more time tweaking with the settings on the incise flow to see how I can tweak rivers.

    Quote Originally Posted by arsheesh View Post
    The land looks really nice. Nice work on blending those mountains, a lot of people have difficulty with this step. Look forward to seeing what you do with the sea.

    Cheers,
    -Arsheesh
    Thanks, your tutorial really makes it easy (or at least easier) to come out with something nice like this! My lazy tendencies can really come in when it comes to blending in the mountains and I just want to do it faster with less care and that always leads to poor results. It really is worth investing the time on that step even if it is a bit tedious.

    Here's where I've got to with the sea and messing about with the rivers some. I'm not sure about sea completely, it looks a little flat or lacking in texture. What do you guys think?

    ### Latest WIP ###
    world1b3.png

  9. #9
    Guild Adept Guild Sponsor
    Join Date
    Feb 2014
    Posts
    292

    Default

    The ocean definitely needs attention. The outer glow there is much too obviously artificial and pulls attention away from the land.

    Take a look at the Adarkhur entry for this challenge; that one has excellent oceans. There is a visible continental shelf, but it's blotchy and irregular, and there are lighter and darker (higher and lower) areas in the ocean which are vague enough not to draw attention away from the land but add a little visual interest and suggest the varying heights of the ocean floor.

    I'd like to note that as of this writing, the Adarkhur entry also has a great big blank space where the land goes. Between the two of you, you've got this nailed!

  10. #10

    Default

    Quote Originally Posted by wdmartin View Post
    The ocean definitely needs attention. The outer glow there is much too obviously artificial and pulls attention away from the land.

    Take a look at the Adarkhur entry for this challenge; that one has excellent oceans. There is a visible continental shelf, but it's blotchy and irregular, and there are lighter and darker (higher and lower) areas in the ocean which are vague enough not to draw attention away from the land but add a little visual interest and suggest the varying heights of the ocean floor.

    I'd like to note that as of this writing, the Adarkhur entry also has a great big blank space where the land goes. Between the two of you, you've got this nailed!
    Thanks for the input!

    I grunged up the oceans a bit so hopefully it looks a bit better now. The other thing I've started working on is the border and labels.

    ### Latest WIP ###
    world1b3.png

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •