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Thread: Canyon Lands - Top Down

  1. #1
    Guild Expert snodsy's Avatar
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    Wip Canyon Lands - Top Down

    Following up on the last Tutorial I just finished I thought I'd use that style and play it out on an existing topo map.

    The USGS website has topo maps of the entire United States for free use.
    https://viewer.nationalmap.gov/basic...opo%20Download

    So I downloaded a PDF topo map of Big Bend Utah, close to MOAB (Arches National Monument) - The PDF comes in layers - main topo, secondary topo, rivers, water sheds, forested areas, trails and roads. Also an image file.

    I am able to take this PDF into Adobe Illustrator - it comes in as one layer - but in Illustrator you can grab similar color/stroke elements at once and then move each to it's own layer - so I can grab a blue water line and SELECT SAME COLOR STROKE and it selects all blue lines.

    Then in Illustrator, on each layer I color the elements BLACK and select each layer individually and cut and paste into Photoshop. I can then color each layer in Photoshop as a COLOR LAYER STYLE.

    HINT: Size the Illustrator file same size as what you want the photoshop image to be - then cut the Illustrator Art and then OPEN NEW PHOTOSHOP File - It knows that artwork is cut and waiting to be pasted, so it makes the art board the same size as the file you are ready to paste.

    I will use the secondary topo lines, as well as the watershed, as just reference, but keep the main topo lines to build my cliff sides. I also BLUR the Illustrator import topo lines since they comes it a little harder edge than my BRUSH in photoshop.

    So here is an area that I started adding my style of topo lines to the Main Topo lines from the USGS.BigBend_Utah1.jpg

    Here is USGS map brought into Illustrator to start. I'll continue to add this style over the entire map.
    BigBendUtah_Moab_USGS.jpg

  2. #2

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    Hey Snodsy

    Its a delight to see you doing another map.

    This looks seriously interesting, and I'm definitely going to be watching

  3. #3
    Guild Expert snodsy's Avatar
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    Wip

    Update from weekend line work. Defined flood plain and ground levels. Will add human activity and some geological features - arches and such as well as vegetation. The Main contours lines throughout the drawing are USGS contour lines brought into photoshop.

    Comments welcome.

    BigBend_Utah4.jpg

  4. #4

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    It's looking awesome, Snodsy! The shading is excellent, as well as the contour lines. I suppose you'll add some shading to the rivers? They look a bit flat right now.

  5. #5
    Community Leader Facebook Connected Steel General's Avatar
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    Very cool...
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  6. #6

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    I agree with the Steel General.

    I see Ilanthar is almost impatient for you to finish everything already! LOL!

    (umm.... so am I )

  7. #7
    Administrator ChickPea's Avatar
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    This looks amazing! I love those deep shadows.
    "We are the music makers, and we are the dreamers of dreams"

  8. #8
    Administrator waldronate's Avatar
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    Very nice linework. One thing to watch out for is that watercourses always cross contours at right angles (follow the path of steepest descent).

  9. #9
    Guild Expert DanielHasenbos's Avatar
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    Very nice start snodsy! It's great to see you do another map again. Will keep an eye on this one!

  10. #10
    Professional Artist ThomasR's Avatar
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    That's gonna be awesome !

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