Great tunnels! Nice to see you mapping again, Welcome Back!
I just used your Enigma Room map in my game last night. The riddle of the runes in the floor drove them crazy.
I couldn't resist such a great project.
Base floor texture and walls are done. Now to fill it with glowing shrooms, and maybe a few other things/details.
Just starting out with something small-ish and simple, since I'm so rusty. It's been 16 months since my last completed map...
### Latest WIP ###
Fungi-Alley-[Neyjour-dungeon-01]-WIP-01.png
Last edited by Neyjour; 11-20-2017 at 01:18 AM.
My: maps ~ mapping freebies
Great tunnels! Nice to see you mapping again, Welcome Back!
I just used your Enigma Room map in my game last night. The riddle of the runes in the floor drove them crazy.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
OMG!
Hello Neyjour
Welcome back - and straight in with a great looking map!
Lovely to see you back here once again. I hope you are well, and that things are good for you
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Bogie - Thanks very much! So glad to hear your players enjoyed? the Enigma Room. Haha! Wow, that's an oldie...
Mouse - Thanks!! *hugs* It's good to be back.
My: maps ~ mapping freebies
Changed the wall colour, and started adding mushrooms. Lots more to go...
### Latest WIP ###
Fungi-Alley-[Neyjour-dungeon-01]-WIP-02.png
My: maps ~ mapping freebies
That's very cool! Can't wait to see the finished map!
Totally excellent lighting effects!
Fungi are beautiful, but I think I might think twice before going through there! LOL!
So glad you're back - *hugs*
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Very, very nice! Also good to see you and your work back here again. I haven't noticed your name for a while.
Mark Oliva
The Vintyri (TM) Project
ScottDA - Thanks very much!
Mouse - Thanks! The lighting/glow is a bit roughly-done at the moment (I just wanted to get a general idea of what it would look like), but I'm glad you like it! If the mushrooms themselves are some type of hazard, I'm wondering if the density is a bit of overkill (for actual playability). Or maybe they're benign, and the hazard could be some type of vines or tentacles that grow/hide only in the larger clusters. Hmmm...
Mark Oliva - Thank you! I had to step away from everything art-related for a long time (due to RL issues), but it's so nice to finally be back. And really great having this project as inspiration to start mapping again.
My: maps ~ mapping freebies
This is great. I love the dark, foreboding atmosphere and the contrast with the glowing mushrooms.
"We are the music makers, and we are the dreamers of dreams"