Thanks for posting! Could you by any chance add a sample image? Plz? I have a map in progress that this might be useful for, but as I'm lacking in latent talent, I need something that tells me how it's *supposed* to look when you use them
Hi,
I'm pretty new to the forum and have been soaking up techniques for antique-style mapping. One thing I hadn't found yet was a good set of Photoshop brushes for simulating Victorian-style hachure mountains, so I decided to make my own. These are sampled from images found at the Perry-Castañeda Maps Collection, mostly maps of Texas from 1830-1840. Also, they were made in Photoshop CS3, in case that makes a difference.
A variety of styles are represented. For the one-sided "cliff face" styles, note that the direction you draw the stroke determines which direction the elevation faces; it might take some getting used to.
Let me know if there are any problems with the brushes. And generally speaking, thanks to everybody here for creating a great learning resource!
Last edited by Bill Hooks; 07-15-2010 at 07:53 PM. Reason: typos and readability
Thanks for posting! Could you by any chance add a sample image? Plz? I have a map in progress that this might be useful for, but as I'm lacking in latent talent, I need something that tells me how it's *supposed* to look when you use them
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged
Sure, let me see -- here's a couple of different styles on an island map. The first one shows the eroded cliff style brush, and the second one shows the skinny ridge brush along with some buttes. One thing I'm noticing is that while the brushes do okay with laying out "sausage strings" of mountains, if you want to get precise placement you're probably going to have to nudge some of your mountains by hand. In the case of the long peninsular "tail" of my island, some of the things I did were:
1. Using the lasso to select mountains that ended up in the wrong place, and using Free Transform to nudge and rotate them until they lined up correctly.
2. Painting a few different types of buttes and mountains in a clump, then using the eraser, also set to one of the butte shapes, to randomly "eat into" the clump and make it look a little less computery.
island-ridges.jpg
island-mountains.jpg
This looks pretty handy so I'll have to test drive 'em.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Thanks a ton! Rep coming your way from me; I'll definitely have to try these for that map.
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged
Cool stuff, thanks for posting!
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Yoink!!! (sound of swiping files for nefarious purposes) Have some rep.
For what it's worth, this is what I used these brushes for. It was originally intended to be a clean, usable gameplay tool with a bit of antique flavor, but with all the techniques I've been picking up on this website, I ended up throwing the kitchen sink at it (or words to that effect). At some point, I'll probably wind up splitting it into two projects, a gameplay one and a "looks" one. (No hurry though, as it's still in the daydreaming stage.)
Cool brushes. I'll have to try them out.
Quabbe