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Thread: Modular Dungeon

  1. #1
    Guild Apprentice Domigorgon's Avatar
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    Map Modular Dungeon

    assets.jpg

    This is my first attempt at modular tiles. I intend to use it for my own D&D campaigns, so I've published it for free at my Patreon page.

    Drawn on paper, scanned, coloured in Photoshop. I use MapTool, and the tiles work fine. Not sure about roll20 yet, since I don't use it.

    This is just the first batch of basic hallways and two larger rooms. I intend to expand on this with additional assets.

    Suggestions are always welcome!

  2. #2
    Guild Apprentice
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    Very nice! I like the style.

  3. #3
    Guild Journeyer JsinOwl's Avatar
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    Outstanding!

  4. #4
    Community Leader Kellerica's Avatar
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    Nice! The lineart has a hint of pixelation to it, due to the scanning I assume, but I actually really like how it looks. It makes me think of older video games.
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  5. #5
    Administrator ChickPea's Avatar
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    These are very nicely drawn, and it's generous of you to make them available for free.
    "We are the music makers, and we are the dreamers of dreams"

  6. #6
    Guild Apprentice Domigorgon's Avatar
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    Quote Originally Posted by Kellerica View Post
    Nice! The lineart has a hint of pixelation to it, due to the scanning I assume, but I actually really like how it looks. It makes me think of older video games.
    Really? Well lineart is at full resolution, scanned at 600 dpi. I believe that is the standard for printing at the same scale. Only on the PC you can zoom in so that 'pixelation' becomes visible. If I understand correctly.

  7. #7
    Community Leader Kellerica's Avatar
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    Quote Originally Posted by Domigorgon View Post
    Really? Well lineart is at full resolution, scanned at 600 dpi. I believe that is the standard for printing at the same scale. Only on the PC you can zoom in so that 'pixelation' becomes visible. If I understand correctly.
    Ah... I'm not entirely certain if I used the right word there. I just can't think of a more fitting one. I meant that there is a visible roughness to the lines, I don't really know how else to say this. In Photoshop terms, like how the lines drawn by the Pencil tool are 'pixelated' compared to the ones drawn by the regular Brush.

    Sorry if I'm not making sense, I'm sure you can tell English is not my first language...

    But as I said, I don't think it looks bad. Quite the opposite in fact, it gives the tiles a cool vintage look.
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  8. #8
    Community Leader Guild Sponsor Gidde's Avatar
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    It actually looks a lot like it was scanned with one of the formats that automatically applies a threshold like .tiff does. A tiny blur on the scanned line art layer would help it. Rescanning in a grayscale rather than black & white setting, or using levels instead of threshold if the threshold was manually done would help more.

    Other than the scanning artifacts it looks fantastic; I love the coloration and lighting.

  9. #9
    Community Leader Kellerica's Avatar
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    Gidde broke it down better than I could
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  10. #10
    Guild Apprentice Domigorgon's Avatar
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    Thank you all for the feedback, I will keep an eye out on the edgy-ness in the future.

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