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  1. #21
    Guild Expert Straf's Avatar
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    Just a little update:

    Ferryman.jpg

    I think I may be a little heavy on the shading - any comments?

  2. #22

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    This is coming on really well, Straf

    Shading is always tricky. Don't give up. The shading can be as dramatic or as subtle as you like

  3. #23
    Professional Artist ThomasR's Avatar
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    It looks good to me. Depends on whether you wanna remove the lines or not (and I'd love to see it without the lines).

  4. #24
    Professional Artist Facebook Connected Blaidd Drwg's Avatar
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    Doesn't look heavy to me. I like where this is going.

    Sent from my LG-M250 using Tapatalk

  5. #25
    Community Leader Kellerica's Avatar
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    I concur with others, looks just fine the way it is. Glad to see you mapping again, dude!
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  6. #26
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    Looks great Straf, you could turn down the opacity on the shading a touch on the highest peaks if it bothers you, but I think it looks quite nice as is, and I really like the versions with the numbers I hope you'll put some in for the finished version it seems more authentic that way, and I love the colours, it looks really good so far.

  7. #27
    Guild Master Facebook Connected - JO -'s Avatar
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    Like Thomas sad : it really depends on wether you’re keeping the lines or not

  8. #28
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    I think the shading looks just fine. I feel like I'm going hiking wherever this is and this is my reference map. I can't imagine how much time all those contours took.

  9. #29
    Guild Expert Straf's Avatar
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    I've been messing about with a bit of colour and some highlighting to see how it might look. Any comments?

    Ferryman.jpg

  10. #30

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    Er.... umm....

    I think its a bit dark, possibly?

    Maybe that's just because the 'OSy' style contours were leading me to think that you were going to stay fairly pale with this one?

    I'd go at least a couple of shades lighter with the land colours, certainly.

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